Arma 3
FA Hunting Rifles Pack
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Actualización: 5 ABR 2021 a las 2:59 a. m.

*Fixed*
- SSG69 Mag having 5rnds instead of 10rnds
- SSG69 Editor placeables spawning with the wrong magazine type

Actualización: 9 JUN 2020 a las 4:01 a. m.

*Added*
- 10Rnd 7.92x57mm Magazine
- New Shadow LODs for: SSG-69, Remington 700, CZ-550, CZ-527, Baikal MP-153

*Fixed*
- Gewehr 47 bolt clipping out of the model
- Model properties on nearly all models

*Changed*
- Gewehr 47 now uses 8mm Mauser rounds
- Leupold Mark 6 reticle

Actualización: 7 JUN 2020 a las 4:12 a. m.

*Added*
- Gewehr 47 (fictional rifle)
- Leupold Mark 6 Scope
- Joint rails support for the Ruger 22

*Fixed*
- Some typos

*Notes*
Thanks to Celta for allowing me to use his Leupold Mk6 (made for AGE) in this mod!

Actualización: 20 ABR 2020 a las 10:12 a. m.

*Added*
- Baikal MP-153

*Changed*
- Damage of .22 Rounds

Actualización: 19 ABR 2020 a las 11:59 a. m.

-- Transition to FA Hunting Rifles Pack --

*Added*
- CZ-550
- CZ-452
- CZ-527
- Remington 700
- Ruger 22
- Railed SSG-69 variants now support CBA joint rails
- HRO
- SRO

Actualización: 7 DIC 2019 a las 6:57 a. m.

*Added*
- Detailmaps to all versions

*Fixed*
- Muzzleflash not rotating

*Removed*
- Procedual detailmaps

Actualización: 25 NOV 2019 a las 3:22 a. m.

*Added*
- Bottom rail to attach the bipods to (just a visual change)

*Fixed*
- Weapon clipping into ground when resting it on the ground

Actualización: 25 NOV 2019 a las 2:51 a. m.

*Added*
- Bipod proxy
- More attachable scope variants to all variants

*Changed*
- Weight from: 90 -> 120
- Inertia from: 0.4 -> 0.6

*Fixed*
- Suppressor positioning

Actualización: 4 NOV 2019 a las 2:08 p. m.

*Added*
- Sand version (as requested)
- Woodland version (as requested)
- Railed version with wooden body

*Changed*
- Display name of green-railed variant

Actualización: 6 OCT 2019 a las 5:41 a. m.

*Added*
- Silencer support
- Railed version
- New spawnable variants for the editor

*Changed*
- Classname - sorry mission makers :(
- Shortened reload time by 0.1 seconds

*Fixed*
- Scope being misaligned
- Muzzle flash being misaligned
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tbh at some point I have to redo both completely, muzzle and muzzleflash proxies