Rivals of Aether

Rivals of Aether

Kris
Viser 61-70 af 123 forekomster
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Opdatering: 28. okt. 2019 kl. 10:44

v2.34
ADJUSTMENTS:
Kris' gravity is now significantly lowered (Was .65, now is .56).
Kris' fall speed and fast fall speed are slightly higher.

Opdatering: 27. okt. 2019 kl. 22:44

v2.33
ADJUSTMENTS:
NAir - Hitbox adjusted to better fit the sprite.
NSpecial - Now cannot be destroyed by projectiles.
FSpecial - Isn't interrupted by projectiles anymore.

BUG FIXES:
Fixed issue with a showing up during NSpecial.

To Do List:
- Fix Down Air
- New FTilt

Opdatering: 27. okt. 2019 kl. 18:06

v2.32

ADDITIONS:
New BAir animation.

ADJUSTMENTS:
Jab 1 - Hitbox adjustment to allow cover blindspot.
Jab 2 - Does more knockback.
DAttack - On hit will make the recovery much faster, however, you can still jump cancel it.
FStrong - Hitbox added on Kris to cover blindspot.
UStrong - Hitbox size reduced to better cover the sprite.
FAir - Now has two more frames of end lag and landing lag.
BAir - Hitbox reduced in size and knockback decreased.
FSpecial - Two frames of start-up added
DSpecial - Now drains TP once per second, now buffs damage an extra 6% instead of 5%.

Kris' hitbox has been adjusted to better fit their sprite.

To Do List:
- Fix Down Air
- New FTilt
- Fix NAir hitboxes

Opdatering: 25. okt. 2019 kl. 11:27

v2.31
ADDITIONS:
Added Kirby hud icon for when the update rolls out.

ADJUSTMENTS:
Kirby Ability now on cooldown and resembles Kris' ability better.

Opdatering: 25. okt. 2019 kl. 10:23

v2.3
ADDITIONS:
New FAir and NAir animations to better fit their hitboxes.

ADJUSTMENTS:
FAir - New hitboxes, spike is now a sweet spot on the edge of the sword, still can be hit using Dash Attack Jump Cancel at the ledge.

BAir - Adjusted hitbox to better fit the sprite.

Opdatering: 24. okt. 2019 kl. 20:20

v2.2
ADJUSTMENTS:
Jab - Hitboxes now properly link with the move
FTilt - Small damage buff (11 -> 13), added startup and endlag, added whiff lag
UTilt - Hitboxes now hit inside, has more endlag, and has whifflag
DTilt - Damage buff and whifflag

DStrong - Comes out faster
UStrong - 18% -> 16%

NAir - Whifflag added
BAir - Whifflag added, added more start-up and end lag
UAir - Hitbox now lasts longer on the second hit, hitbox reduced in size slightly on second hit, whifflag added, Second hit comes out one frame later

NSpecial - Horizontal Speed decreased
FSpecial (Rude Buster) - Horizontal Speed decreased

To Do:
- New animations to better fit the hitboxes of NAir and Fair

Opdatering: 21. okt. 2019 kl. 15:43

v2.1

ADJUSTMENTS:
DTILT, UTILT, and NAIR - Gave more knockback, lowered growth, should allow for more creative strategies

FIXES:
Fixed the sprite on Jevil not appearing in the neutral special

Opdatering: 20. okt. 2019 kl. 22:39

v2.0

ADJUSTMENTS:
Parry - Now gains 40% TP instead of 50%, this is due to a lack of ability to check for projectiles. However, I do think this is a good change.

USTRONG - Slightly less knockback

RUDE BUSTER - Costs less (15% -> 10%), now does less damage, less knockback, and lasts longer
RED BUSTER - Lasts longer, does more damage but less knockback

USPECIAL - Travels slightly higher, costs less for the enhanced version (25% -> 20%)

My next step is to nerf the kirby copy ability.

Opdatering: 17. okt. 2019 kl. 13:45

v1.92

ADDITIONS:
Custom Victory Background - Will be shown better in the stage

Opdatering: 14. okt. 2019 kl. 8:10

v1.91

- Victory Theme changed back to the original