Stonehearth

Stonehearth

[ACE Mod] Composting
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Update: Jun 18 @ 9:34am

### June 18th, 2025 - v1.6.1
- Added version to server initialization log.
- Fixed the missing picture for the "Replace Thatching Material" command on mulchy compost bins.

Update: Oct 31, 2024 @ 7:31pm

- The mod has been updated to utilize the new Dani's Core Mod "Passive Transform" component instead of the old cooling service.
- When transforming, the Composting Bin and the Manure Drying Rack will now reduce the quality of the item by 1.
- Added support for ACE's humanoid bones.
- Added support for ACE's rotten mutton.
- Added support for ACE's different rotten basket entities and preserves.
- Added support for Trapper+ new rotten meat and rotten small meat.

Update: Dec 27, 2023 @ 6:26pm

### December 28th, 2023 - v1.5
- All the Composting stuff has been moved to the Shepherd, who is now responsible for doing fertilizers after the ACE 0.9.6.14 Update.
- The monkey-patches for the animal feeding AI actions have been removed since ACE now supports animal feed buffs.
- Fixed an issue introduced by an ACE update that caused rotten food to disappear too quickly. This was intended, but it was bad for this mod, so this mod reverts it.
- Changed the Shepherd's Composter workbench to be less confusing with this mod's Compost Bins.
- Updated the visuals of the Compost Bins.

Update: Feb 4, 2022 @ 8:49am

- quickfix

Update: Feb 3, 2022 @ 3:00pm

- Fixed some recipes to not use seeds anymore
- Made Compost Fertilizer slightly cheaper (2 chunks of compost now)
- Made it so the ACE smart crafter will not request compost to be crafted anymore
- Added unique visual models for the Compost Fertilizer when applied on farms
- Created a new parameter "efficiency" for the different digestion buffs that determines the chance of that digestion to result in manure... This should slightly reduce the amount of manure on pastures, making them less horrible.
- Made it so that animals that are sleeping when "poop time" arrives will instead just "renew" their digestion timers. They were simply cancelling before... Where was all that poop going to? o.O
- Optimized the manure spawning script to be slightly better for performance.

Update: Sep 3, 2021 @ 10:31pm

- Added support for Japanese language (ja-JP) provided by ghostcrap!
- Fixed some issues and typos
- Fertilizer recipes now require slightly more compost
- Ingredients for Fertilizer and Enhanced Fertilizer have been swapped around (Charcoal and Fish Roe) as indicated by the unstable ACE release.
- Composting Bins & Drying racks should not have default filters anymore.
- You can now compost bones. They take longer to become compost than other products.
- Birds now have their own droppings! However, bird droppings will only ever provide small compost (or nothing)
- You can now craft a "Sealed Barrel of Compost" by using a small barrel and 12 bits of compost. This special item can be stored under the generic "Finished Goods" category in stockpiles or chests and has the sole purpose of being sold. Finally a way to get rid of all the excess compost!
- Transformation times have been slightly adjusted.

Update: Dec 26, 2020 @ 10:14am

December 26th, 2020 - v1.2

- The mod has been updated to the latest ACE version.
- Fuel Selection storage UI will now display the Composting mod fuels.
- Filters for the "Composting Bin" and "Manure Drying Rack" will not have the "Any..." options anymore; and these containers have been turned into multiple-filter containers.
- Manure settings defined for Ducks and Oinkers
- Digestion buffs added to all duck and oinker edibles.
- Compostable qualities added to rotten duck meat and rotten prepared meat. (Rotten prepared meat will turn into a "Chunk o' Compost" instead of a Bit!)
- "Dry Manure" and "Dry Bit o' Compost" (the fuels) are now sellable!
- "Manure Drying Racks" and "Composting Bins" can't be set as default storage containers.
- Filters for some of the mod's resources have been added to storage containers and fluid containers. Storing things like rotten food or manure will make them last a little longer while waiting for space in the composting bin.
- Composting Bins will last a couple of days more before getting "Mulchy" and requiring new thatch.

Update: Dec 11, 2019 @ 10:29am

Another Quick Fix

Update: Dec 11, 2019 @ 9:50am

Quick fix to readme

Update: Dec 11, 2019 @ 9:32am

Version 1.1

Added
- The herbalist can now craft a "Manure Drying Rack"! It can be used for... well, letting your poop dry! (Not *your* poop, hopefully)
- Dried manure can be used as a low-grade fuel! Yay for poop-powered hearths!
- You can also dry already treated compost, creating an even more efficient (good grade) compost fuel!
- Composting bins now have a shiny effect when iconic, similar to other tools.

Fixed
- Fixed an issue with the filtering of compost
- Fixed an issue with the composting bin rendering (it wasn't displaying contents with the correct scale)
- Fixed a mod structure issue with weird file paths.