Call of Duty: Black Ops III

Call of Duty: Black Ops III

Stairs of Ammenu
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Update: Oct 12, 2019 @ 3:11pm

Preroom
- Fixed:Players when downed got respawned inside the preroom

Update: Oct 9, 2019 @ 1:54am

Preroom
- Teleportation bug has been fixed

Update: Oct 9, 2019 @ 1:26am

Reverted back to earlier version because preroom was bugged out and had teleportation bug

Update: Oct 8, 2019 @ 2:04pm

New preroom added where you can choose difficulty 'easy', 'normal', 'hard' and 'boss'.

Update: Sep 23, 2019 @ 3:39pm

Powerups:
- Max ammo is back to normal

Weapons
- Ray Gun has been improved greatly

Masks:
- Tiger Helmet now requires 150 kills instead of 125

General:
- Lighting fix

Perks:
- Got rid of Madgaz' Moonshine because it causes FX Bug more frequently

Update: Sep 17, 2019 @ 1:43pm

Powerups:
- Carpenter now repairs shield

Tigers:
- Tiger spawn rate has been increased to 3 instead of 2 to increase difficulty slightly
- Fixed Tiger stuck at upper room in the corner (spawn struct)

Side Easter Egg
- Madgaz' Perk room can now be accessed after Easter Egg is done

Update: Sep 16, 2019 @ 4:18pm

Tigers:
- Reduced spawn rate per player, essentially reducing the difficulty and increasing survivability.

Ritual:
- Reduced ritual time
- Improved Zombie and Tiger spawns
- Tigers spawn less often to decrease difficulty slightly
- Zombies spawn less often to decrease difficulty slightly
- Added Max Ammo on start of Ritual to ensure people don't start without ammo (reducing difficulty)

Repacking:
- Reduced needed kills for Diamond Camo
- Reduced needed kills for Dark Matter
- Increased Acid bullet damage slightly

Update: Sep 15, 2019 @ 3:51pm

All Languages now supported!
Possible Connection Interrupted Fix

Update: Sep 15, 2019 @ 3:48pm

Quick Fix for Lighting

Update: Sep 15, 2019 @ 3:04pm

Added Language Support
Added better Thumbnail