XCOM 2
[WOTC] Item Editor
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更新:2019年10月23日 @ 9時51分

Added support for moddel value for InventorySlot variable (require Community Highlander):

  • Vest
  • AugmentationHead
  • AugmentationTorso
  • AugmentationArms
  • AugmentationLegs
  • CombatDrugs
  • Decorations
  • PsiAmp
  • Plating
  • SparkLauncher
  • ExtraSecondary
  • PrimaryPayload
  • SecondaryPayload
  • ExtraRocket1
  • ExtraRocket2
  • ExtraRocket3
  • ExtraRocket4
  • Pistol

更新:2019年9月28日 @ 1時24分

New variables

  • CreatorTemplateName - String
    Optional - This item is created by this template (normally a schematic or tech).

  • iClipSize - Integer
    Optional - The ammo amount.

更新:2019年8月17日 @ 1時03分

New variables

  • RemovePreviousCost - Bool
    Optional - If True, removes previous costs for the item.

  • iNeedEngineer - Integer
    Optional - Number of Engineers needed to build this item.

  • iNeedSciencist - Integer
    Optional - Number of Sciencists needed to build this item.

  • bVisibleIfPersonnelGatesNotMet - Bool
    Optional - Display a message if the staff requirements are not met.

  • RequiredSoldierClass - String
    Optional - Class needed to build this item. If you want to remove the existing one put FALSE.

  • OnBuilt - String
    Optional - If DontGiveItem, will apply one of these functions.
    Accepted values:
    • GiveItem - Building this item will grant items added to ItemRewards.
    • UpgradeItems - Upgrade the item.

  • HideIfResearched - String
    Optional - If this tech is researched, do not display in Build Items. If you want to remove the existing one put FALSE.

更新:2019年8月14日 @ 4時15分

Fixed the thumbnail... 😅

更新:2019年8月14日 @ 3時00分

Initial release