XCOM 2
[WOTC] Star Wars Galactic Republic Armory
Mostrando 11-20 de 22 aportaciones
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Actualización: 7 MAR 2020 a las 11:48

Actualización: 29 FEB 2020 a las 20:49


Actualización: 26 DIC 2019 a las 23:36


Actualización: 6 SEP 2019 a las 20:52



Update 1.0.6 (9/6/2019)
-Added Naval Officers and 2 hat variants
-Added Coruscant Guard and Open Circle Fleet patches
-Added a tinted version of the Field Medic Patch

Actualización: 1 SEP 2019 a las 23:40



Update 1.0.5 (9/2/2019)
-Added the 121st Marauder Corps
-Added several shoulder patch cosmetics
-Added Heavy Trooper helmet trim, and Heavy Trooper helmet trim full to the face slot

Actualización: 28 AGO 2019 a las 19:14



Update 1.0.4 (8/28/2019)
-Overhauled the Heavy Trooper helmets and helmet gear
-Added a Horn Company trooper, and Commander Lock
-Added Commander Ponds to the 91st
-Added Commander Stone to the 65th
-Fixed a bug with the phase 2 91st visors being matte
-Split the mod into two chunks

Actualización: 26 AGO 2019 a las 21:45

Thanks for being broken Steam Workshop

Actualización: 26 AGO 2019 a las 21:42

Valve, fix the fecking Workshop uploading system. I definitely didn't have Horn Company and friends in 1.0.3.

Actualización: 24 AGO 2019 a las 21:48



Update 1.0.3 (8/24/2019)
-Added the Clone Heavy Gunner from the RotS video game

Actualización: 19 AGO 2019 a las 23:09



Update 1.0.2 (8/20/2019)
-Reworked all the materials (or the vast majority) to bring them in line and remove any inconsistencies in how the tint affected the roughness. Also reduced the tint roughness, so armor should be a bit shinier.