Stellaris

Stellaris

!(Patch): Starnet AI - Planetary Diversity Compatibility Patch
Showing 1-10 of 46 entries
< 1  2  3  4  5 >
Update: May 1, 2021 @ 7:45pm

* Update for 3.0

Update: Jan 3, 2021 @ 4:46pm

Update: Nov 1, 2020 @ 3:13pm

* Updated to 2.8

Update: Oct 24, 2020 @ 1:43pm

* Updated with the changes to latest PD

Update: Jun 15, 2020 @ 7:48am

* Fixed some AI flags being applied to humans for generator districts
* Updated with changes from PD update

Update: Jun 9, 2020 @ 7:08am

* Somehow I missed PD's habitat class name changes until now. The patch should now work properly with PD habitats again

Update: Jun 5, 2020 @ 10:56am

* Applied some of the logic for Starnet's selection of normal planet designations to habitats and ecumenopolis as well.

Update: May 31, 2020 @ 11:34am

* Removed the district override as it is now fixed in StarNet

Update: May 24, 2020 @ 9:11am

* Merges a change from vanilla StarNet hasn't incorporated yet that was breaking the partial hive world planet types of PD, in common/districts/02_rural_districts.txt
** The issue has been reported to StarNet's author, so hopefully that can be resolved soon

Update: May 13, 2020 @ 8:02pm

* Ok, should be back to normal