Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Expanded Mod Core
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Update: Jul 28, 2020 @ 6:17am

DATA/MAIN/BALANCE
- Masons/Architects now affects the hack armour of all buildings not just Settlement-type buildings.
- Removed "Hippikon Alpha" and "Hoplite Alpha" units from the game entirely.
- All herdable units are trained faster to be more competitive with Farms.
- Added Ostriches

OTHER/BUGS
- Hands of the Pharaoh now correctly affects New Kingdom and Osiris heroes.
- Vaults of Erebus and Ring of the Nibelung no longer conflict with eachother.
- Set's converted Caribou now convert herd units.
- Fixed Heroic/Mythic Greek Market fences.
- What if? I fixed a bug with the icons? idk I'm sure a megafire upload will definitely fix.

Update: Jul 3, 2020 @ 9:54am

-- EM PR-2.3.2 --

DATA/MAIN/BALANCE
- Turkeys now spawn in Bog and Marsh instead of Pigs
- Anti-infantry cavalry now deal less bonus damage vs counter-cavalry infantry.
- Ivory Palace has correctly been removed.
- Monument Sphinx and Monument Pyramids now correctly have sounds and icons.
- Physicians updated to Hippocrates (Hero)
- Waves are no longer selectable, making them a gamble to use (and less annoying when selecting docks and naval shipyards)
- Wheelbarrows and Handcart now increases carry cap by 10 units (30 max for W/G, 35 for F with Baskets + Pottery)
-- Mining and Lumber Camps may now research Wheelbarrows and Handcart.

ART/SOUND
- Atlantean Stableyards model is now correctly sized
- Cypresses now have swaying animations.
- Campfire decorations no longer use the Norse RM campfire model.
- Greek Siege Workshops now have death animations (courtesy of ArkantosAL)
- Chinese Barracks (now called Peasant Barracks) now use the AoE2 Barracks sound.

OTHER/BUGS
- Fixed Physician Head
- Fixed Villagers being able to carry absurdly high amounts of Food and Wood with Wheelbarrow/Handcart researched.
- Fixed Heavy Barracks units icon.
- Fixed the Vorour's erronous cavalry texture.

Update: Jun 30, 2020 @ 8:15am

Thankies for 1K current subscribers.

- Cannons rebalanced
- Bears and Wolves trained from Rangers now have sound effects.

Update: Jun 30, 2020 @ 7:21am

PR 2.3.0 is YUUUUGE, so check out the Official Discussions tab for more info.

Update: Jan 27, 2020 @ 3:58am

-- EM PR-2.2.0 --

DATA/MAIN/BALANCE
- Updated EM for 2.7, should work fine now.
- Chickens and Ducks can no longer be trained, are instead replaced by Geese, with Atlanteans getting AoE2-esque Turkeys. Geese and Turkeys are much cheaper, but generally contain less food than other herdables.
- Chinese now get Yaks instead of Cows.
- Fermentation goes bye, bye, and Picker's Gloves now costs 50w, 50g, and increases Fruit Tree gathering by 20%
- Husbandry and Shepherdry now increase herdable and fat gain by 15%, this means you now have to research both to get the full effect, however with an added +10% effect for Gathering.
- Hunting Dogs and Trapping now have flat +20% increase in gather rate, with an additional +10% on researching both.
- All mounted archers now correctly have 2 population.
- Thracian Noblemen and Cretan Archers are now more specialized, cost 2 pop, and require more gold than food/wood. Fixed the Cretan Archer's shield.
- Siege Drills now have a lower speed improvement (10% instead of 20%)
- Egyptians no-longer get Hellenistic Metropolis, Hoplitodromos, Israelite Swordsmen, or Bedouins anymore.
- You can now build Flags with Slaves, they are however decorative, and cost nothng.
- Heated Shot has now been renamed to Flaming Shot, and has a more accurate icon.
- Tower Garrison is cheaper, and researched faster.
- Argonauts now have a unique description.
- Toxodiakopti can no longer be trained, and are exclusive to the scenario editor.
- Hetairoi and Gastraphetes can now be trained from the Fortress for all Greek Gods.

ART/SOUND
- Improved Gastraphetes texture, it now has more detail.
- Updated Arbalester textures.
- Updated Battering Ram Icon.
- Updated Lithobolos icon.
- The Palestra now has a unique icon.
- Thuerophoroi no longer have bright white skin.
- Flax Fields now have an Icon.
- Atlantean Quadriremes now have better art/models, and correct audio.
- Updated the models for the Chinese Library, Naval Shipyard, and Siege Workshop.
- All Chinese Heroic and Mythic buildings now have player colour roofs.

OTHER/BUGS
- Fixed a bug where Snowy Oak Trees were on fire by default.
- Fixed an oversight that led to Hersir not generating favour.
- Fixed a bug that caused Isis Statues to appear under fog of war (Credits to Chickenland to finding the solution)
- Some other balance changes done that I forgot.

Update: Jan 27, 2020 @ 2:48am

Update: Sep 29, 2019 @ 7:17pm

CONTENT/ART/DESIGN CHANGES:
- Added Balam Ajaw's "Better Chinese Great Wall and Statues"
- Added Nick3069's "Ao Kuang Dragon Portrait"

BUG FIXES:
- Unlocking, and Locking Gates now play sounds.
- Fixed a bug where the Frost Giant used the erronous pre-release Ice Golem death sound.
- Fixed a bug where Fishing Ships couldn't gather from whales.
- Fixed a bug where you could work around upgrading gates by locking them.

Update: Sep 27, 2019 @ 8:12am

CONTENT/ART/DESIGN CHANGES:
- Updated the Norse Siege Camps to look more consistent with each age, and to be of higher qualtity.

BUG FIXES:
- Fixed the broken shadowmaps of the Grass, Water Decoration, Underworld Rock, and Stalagmites.
- Loki's Halberdiers can now be trained, and can now build as well.
- Fixed the Varangian Guard not having build animations.

Update: Sep 1, 2019 @ 9:15pm

Refer to: https://steamcommunity.com/workshop/filedetails/discussion/1805606514/1638669204748633000/

Update: Jul 18, 2019 @ 4:17am