Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Expanded Mod Core
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Opdatering: 22. sep. 2020 kl. 1:33

-- EM PR-2.5.1 --

GREEK
- Updated Phyrgian head models to be more concistent with the game's artstyle.
- Updated Hypaspist Head, they now use Phyrgian helmets.
- Thorakitai now use the same heads as the Agrianian Scouts, this is because the commen consensus is that they wore those big Boetian helmets.
-- Their copper helmets are now made of copper instead of iron
- Peltasts now use proper Thracian Peltast shields.
- Rhodian Slingers now called Sphendonetes again.
- Fixed Strategos Shield.
- Swapped Phalangite textures for normal/champion.
- Pezhetairoi now have a normal variant, their old design is now their champion version.

NORSE
- Added Mithril Naval Plating to Thor as an unique 4th-tier upgrade for his ships.

ATLANTEAN
- Added Analog Computing, which increases the speed, line of sight, range and accuracy of Warships at the cost of increased train time, and gold cost.
- Added King's Cohort, which increases the armour, and hitpoints of Evocati and Katapeltes at the cost of increased costs.
- Titan Shield no longer covers Fertility.
- Fixed Musket tech position.
- Fixed Arquebusier head.

Opdatering: 21. sep. 2020 kl. 2:12

Another big one, check the Discussions page.

Opdatering: 14. sep. 2020 kl. 21:19

-- EM PR-2.4.2 --

GENERAL
- Fixed an issue where Herd animals managed to revert back to their old costs somehow.
- All Major God unique heroes now play "A Hero has Fallen" when they die
-- They now have that Soul effect when they die too
- Included the "Close to Home" special scenario that magically disappeared from normal AoMEE. Unfortunately AoMEE doesn't recognise it directly, and you'll have to open it up via the editor.
- Odin's Spear now affects Roraraii instead of Murmilloi, and Bondis instead of Ulfsarks.
- Buildings are now built 25% faster by default.
- Shrines base cost is now 50w, 10g.
- Hunting Dogs and Trapping now costs slightly less resources.
- Increased pool of potential AI names, most of which are unused names from vanilla AoM. Atlanteans have a possibility of a few more made up (but some referential) now too.

GREEK
- All Greek Heroes now play "A Hero has Fallen" when they die.
- Greek Slaves (Dolous) can now build the Theatrons in the Heroic Age.
-- Only one can be built, as long as a Theatron is standing Human Soldiers, Heroes and Villagers move faster, Heroes and Buildings have more hitpoints, and Human Soldiers have more Armour. Theatrons slowly generate favor as well.

EGYPTIAN
- Libraries are now free.
- Shrines now cost 30 Gold.
- Fixed an issue where Egyptians couldn't train Medjay Bodyguards.
- Monobeles now correctly deal area damage. Pierce Damage has been increased to 24. They are now 100% accurate, have only 1 projectile, and have a spread factor of 1.5.

NORSE
- Hill Forts can now research Infantry and Cavalry upgrades at the hill fort.
- Longhouses now cost 90 wood, and Norse Stables now cost 90 wood as well.

ATLANTEAN
- Atlanteans now start with a 15% boost in Human Soldier train times to counteract their later expensive Levy/Conscript line, and slower train times by the end of the game (totalling to a 65% train time decrease by late games compared to other cultures 75%)
- Fixed Atlantean Torch glow effect position.
- Fixed Lacquarius Head
- Light Infantry renamed to Hoplomachus
- Caladria are no longer useless and gain an attack, considering their "staffs" are just bows.
-- Cost 120w, 10fa now, reverted speed to pre-patch 1.02 (titans patch) levels. Now classified as a MythUnitArcher and deals bonus damage vs MythUnitInfantry.
- Heart of the Titans revised, gets their cost decrease back, but only by 10%, movement speed buff scaled to 10% increase as compensation.
- Gaia no longer gets cheaper Heroes anymore.
- Gave the Evocatus a buff in hitpoints, damage, damage against infantry, speed and armour to make them less of a joke unit.
- Fixed Celeres' Heavy-tier texture bug when attacking, they now deal x2 damage vs siege and eco units, and now correctly deal bonus damage vs turma and Essedarius. Now have +1 attack too.
- Herisfon now functions as La Hire-esque hero, an absolute destroyer of a hero, but now costs an additional 100 gold, and is a Mythic Age unit.

CHINESE
- Chinese Temples have been updated, they are now much better looking, and accurate.

RANDOM MAPS
- Inland is now called Galgvior. It also no longer plays an "intro" anymore.
- Norweigian Forest is now called Jarnvior.
- Added another new map: Myrkvior which is basically Black Forest by Monty_Python from AoMH

Opdatering: 12. sep. 2020 kl. 2:48

-- EM PR-2.4.1 --

GENERAL
- Cleaned up some ambient sound definitions, Oak Trees, Pine Trees, etc now have seperate unique ambient sound definitions, so now some ambient sounds will have a chance to play.
- Added Snowy Owl bird animal.
- Fixed Trading Post.

NORSE
- Stone Throwers now correctly deal AoE damage. They also no longer deal Pierce damage but rather Hack Damage.

ATLANTEAN
- Added Cheiroballista (Hero) a Hero unit that can be transformed from CBs.
- Arcuballistae now deal AoE damage towards enemy units. Attack rate has been corrected. They are now cheaper, have more accuracy, cost -1 population but have shorter range.

RANDOM MAPS
- Tundras now have Snowy Owls instead of Vultures.
- Fixed Mount Olympus, and updated it with JeHathor's version, now a central mountain with a relic and settlement spawns. Also drastically decreased the amount of water pools and single oaks that spawn massively decreasing the chance of the player area not spawning.
- Added "Inland" a 'Green Arabia'-type map.
- Fixed Baltic, Silk Road, Sahara, River Mekong, and Rocky Mountains icons.
-- Added description for Baltic

Opdatering: 12. sep. 2020 kl. 0:54

Opdatering: 10. sep. 2020 kl. 23:40

PR 2.4.0 is too big to list here, check discussions.

Opdatering: 3. sep. 2020 kl. 19:23

-- EM PR-2.0.5 aka THE HAPPY BIRTHDAY DANTE UPDATE --

DATA/MAIN/BALANCE
- Ulfsarks now cost the same resources as unmodded AoM, so now they're back to a "general purpose infantry" unit.
- Vaeringi now cost less food, gold instead of wood at a lower cost, and have less hand attack, but gain additional hack damage.
- Ocelotl are now trained faster, are trash units, available in the Heroic Age, but are now made of paper against archers. Basically trash fanatic.
- Armored Elephants no longer replace War Elephants, and are simply now their own class of unit. However they have been made more expensive and powerful to compensate. Armored Elephants also no longer have a special attack.
- Velites are slightly more pricy.
- Tweaked Norse Skirms and Bowmen.
-- Bowmen train faster, and are much cheaper.
-- Skirms train slightly faster, have more pierce armor but less hack armor, cost more food, but less wood, and have less hitpoints.
- Muster/Levy/Conscript now decreases train time by 25%.
-- Egyptian unit traintime techs are now cheaper.
- Riddarinn now cost more gold, have slightly more hitpoints, +0.5 attack, more hack armour, but less pierce armour, and take 1 less second to train.
- All herdable units cost half their resources (i.e Cows are now 50 Gold, Goats 25, etc)
- Hersethingr now affects attack instead of hitpoints.
- Sphendonetes now costs +5 food.
- Hunting Dogs line now increases hunting by 25% (50% in total) It however doesn't affect the gather rate of Chickens/Ducks anymore.
- Husbandry now enables training herd animals, but looses the increased speed increase. It also increases the gather rate of Chickens/Ducks now.
- Sheperdry no longer enables herd animals, but boosts their speed instead. It also increases the gather rate of Chickens/Ducks now.
- Gathering from herd units is now +0.20 faster for all civs by default. However researching the Husbandry line now only increases gather-rate by 10% (instead of 15%)
-- This means all Hunting researches increases gather rate by 50% in total compared to Husbandry's 20% total, meaning that Hunting will be better in the long run with all techs.
- Education now makes University techs 25% cheaper. It also now takes -100 less of each resources to research.
- Atlantean Arquebusiers are now trained (and researched) at their Archery Barracks.
- Atlantean Horse Archers now train slightly faster, cost less gold, are available in the Heroic Age, and fire 25% faster by default, however they deal much less damage, have shorter range and line of sight, and 10 less hitpoints.
-- Now they're Mangudai instead of AoE2 Cav Archers, or AoE1 Horse Archers.
-- Also gave them a small x1.5 damage vs Villagers.
- Updated Golden Lions, so they aren't a giant joke unit, they still aren't perfect, basically two free glass cannons.

ART/SOUND
- Vaeringi now have sounds.
- Jarls now follow the Copper - Bronze - Iron texture upgrade format.
- Light Camels now use Khopeshes instead of Swords to seperate them from Camelry more.
- Replaced the Khopesh (sword) model with that of Nick3069's, which means they now have upgradable textures.
- Added sounds for the Ostrich.
- Cows and Hippos now have ambient sounds.
- Golden Fleece is no longer a case of "NICE FUCKIN MODEL" it's glow is poistioned correctly, and shows player colour.
- Atlantean Onagers (not Arcuballistae) now have Engineers texture, and updated the old ones to be consistent with Atlantean siege aesthetics.
-- Now called Mangonels.
- Foringi now have a texture for their flag when boosting nearby units.
- Updated Heroic and Mythic Siege Foundry.

OTHER/BUGS
- Added more taunts, and polished some ones that I forgot
- Medium Migdol Stronghold Units now has the correct name.
- Boos now have gatherpoints.
- Norse can now train Geese.
- Fixed Gates having inconsistent hitpoints
- Valley of the Kings now affects the correct units.
- Fixed Dainsleif not affecting attack properly.
- Fixed Turkey and Goose description.
- Fixed Heroic Greek University not having player colour.
- Foringi now have (Hero) in their name.
- Resolved some issues where certain unit weapons wouldn't change textures when upgraded due to an aborted change from the early years.
- Fixed Arcuballista's wheels when moving.
- Fixed Classical Age eggy barracks (thanks ArkantosAL)

Opdatering: 22. aug. 2020 kl. 19:17

- Traitor now affects Light Camels.
- Tweaked Fimbulwinter Wolves
- Added Taunts (400 - 418) memes though
- Fixed Evocatus bored animation
- Fixed Meteor looking bad.
- Fixed Relic Arrows of the Alfar description.
- Gaia can now research Channels from her Temple
- Bloodlines and Horse Husbandry no longer cover each other in the Charioteria list.
- Fixed the Leidang's Head.

Opdatering: 20. aug. 2020 kl. 22:22

Opdatering: 8. aug. 2020 kl. 2:05

- Updated Thumb/Preview Image and description, cheers Venlesh!