Stellaris

Stellaris

Miniature Parallel Universe
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Uppdatering: 13 sep, 2023 @ 7:42

Uppdatering: 13 dec, 2022 @ 9:45

Updated to 3.6.1
Added hostile systems to... hostile sector:
All new unique or special systems spawn near home system and they are added to my "Everything spawn near start" mod due to partial incompatibility with them in sectors

Uppdatering: 23 maj, 2022 @ 8:35

Changed the placement of some sytems in ruined sector

Uppdatering: 19 maj, 2022 @ 13:54

Updated to 3.4.*
Added Ruined Orbital Ring in ruined sector
Added Ruined Quantum Catapult in ruined sector

Uppdatering: 22 nov, 2021 @ 9:19

Updated to 3.2

Uppdatering: 14 sep, 2021 @ 14:49

3.1.0 update

Uppdatering: 16 apr, 2021 @ 1:28

3.0.1 update

Uppdatering: 1 nov, 2020 @ 2:58

2.8.1. update
Changed distance of spawned clusters to 500

Uppdatering: 18 jul, 2020 @ 8:14

Removed precursor 1-5 flags from systems in top left cluster to avoid spawn precursor system in early game there.

Uppdatering: 12 maj, 2020 @ 9:55

2.7.1 update