Stellaris
Miniature Parallel Universe
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Aggiornamento: 13 set 2023, 7:42

Aggiornamento: 13 dic 2022, 9:45

Updated to 3.6.1
Added hostile systems to... hostile sector:
All new unique or special systems spawn near home system and they are added to my "Everything spawn near start" mod due to partial incompatibility with them in sectors

Aggiornamento: 23 mag 2022, 8:35

Changed the placement of some sytems in ruined sector

Aggiornamento: 19 mag 2022, 13:54

Updated to 3.4.*
Added Ruined Orbital Ring in ruined sector
Added Ruined Quantum Catapult in ruined sector

Aggiornamento: 22 nov 2021, 9:19

Updated to 3.2

Aggiornamento: 14 set 2021, 14:49

3.1.0 update

Aggiornamento: 16 apr 2021, 1:28

3.0.1 update

Aggiornamento: 1 nov 2020, 2:58

2.8.1. update
Changed distance of spawned clusters to 500

Aggiornamento: 18 lug 2020, 8:14

Removed precursor 1-5 flags from systems in top left cluster to avoid spawn precursor system in early game there.

Aggiornamento: 12 mag 2020, 9:55

2.7.1 update