Mount & Blade: Warband

Mount & Blade: Warband

In the name of Jerusalem
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Opdatering: 13. juli 2019 kl. 0:50

v1.0.8(July 5 2019)
Add logistics system:
You can talk to senior captain and assign him with 20+ men to become logistics party. Logistics party will have a large inventory, supply player's party within a given distance. Logistics will also automatically buy supplies from town and village, as well as collecting loots from battlefields. Logistics party will not attack anyone if they follow player, and if captain is dead in battle, all soilders and supplies will go back to player's hand.
Add some new items
Adjust some unit for balance
Adjust the ranger ratio in siege battle. Defencer will now have more archers in the beginning of siege.
Remove noble units in patrol parties.
Add new models for Cairo and Tortosa castle
Outpost can now update and increase max garrison.
Fixed some bugs

v1.0.7(June 16 2019)
Add Muslim start camp
Add Jihad troop as wild Muslim troop which periodically attack the town and castles of Kingdom of Jerusalem
Add version info on main menu
Add al Karak Castle scene
Add 2 more amor for Addyubid
Adjust the garrision limit of outpost (max 50), the garrision will come back to troop if it exceed the limit
Adjust defult faction relations: Cicilian vs Cyprus, Anthioch vs Rum, Jerusalem vs Addyubid
Adjust price of item, they are becoming much more expensive now
Adjust some
Adjust tax system: Religion and health systems are temperary removed. Tax level, population, prosperity, relationship will become major factor on your income.
Camping at night will regain some moral
Infiel present in troop will greatly reduce the moral
Fixed AI mesh in Arce siege
Fixed outpost keep posting info on being harassed by the enemy.
Fixed robbery bug in town
Fixed Ghulam training bug in castle
Fixed unable to join Hospitaller bug
Optimized the siege tower
Reworked all faction banner (except Addyubid) in historical setting
Remove the the exile feature for lords

Opdatering: 10. juni 2019 kl. 5:39

INJ patch v1.01

Fixing the bug in the birth choice of historical figures

Repair bugs associated with siege towers

Restoration of burglary in the city

Rehabilitation of BUG that Villagers Can't Quit

Modify part of the data

Restoration of Chinese Text of Villagers'Names

Optimizing the Siege Scene of Jerusalem

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INJ patch 1.0.2 (archive compatibility)

Add new historical figures, Turkic princes

Repairing and Optimizing Siege Fighting

Repaired jailbreak BUG

Repair BUG of some scenes

Adjustment of Muslim Army Composition and Recruitment of Gulam

The logistical mechanism of water and oats has been adjusted

Optimize the game, temporarily delete wolves and crocodiles

Optimizing the Material of Chain Armor of Italian Garment

Lowering the sound of the horn and removing the noise of the water truck

Increasing Historic Character of Turkic Prince Kay Kuslau

Optimize the logic of the siege tower to run smoothly

Repair of Siege Hammer Penetrating Wall (to be verified)

Modify the logic of food and water consumption:

Food consumption changed to 8 hours, and the morale penalty for non-food increased to 6.

Water consumption was changed to 9 hours, and the penalty for water-free was reduced from 15 to 8.

Oats unchanged, no oat morale penalty reduced to 3, increase consumption tips

Reduction of the Army's Moving Speed by 1/4 under Water Shortage

Cavalry morale decreased by 22% in the absence of Oats

Repair the scarlet letter bug of prison robbery

Fix NPC bugs in Siege City

Modify the scene of Karaman Castle (Lalanda)

Further Optimizing the Siege Scene of Jerusalem City

Amendment of a small part of Sinicization

To adjust the proportion of the Muslim army, there are now more re-equipped troops.

Increase game stability and temporarily remove wolves and crocodiles

Horse collision damage reduced to 6/7

Remove noise from water trucks

Adjust the recruitment of the Gulam and remove the Royal Gulam, but the average Gulam can recruit more people at one time.

Optimizing the Material of Chain Armor of Italian Garment

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INJ patch 1.03

1. Delete the collision of the attack Hammer Gate animation (because many players say they will be stuck)

2. Further optimization of the siege scenarios in Jerusalem and Hama

3. Fixing Naval Warfare bugs

4. Increase the switch to play soldier after death

5. Restoration of Damascus Siege Tower Collision BUG

6. Repair the Nepal Collision between Paas and Caesaria

7. Fixed the BUG with different flag patterns and display (new archives are required)

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INJ patch 1.05

1. Adding new camps of Crusader adventurer origin, you can now experience an intriguing scene and story when choosing a new role, and learn more about the history of mod background. (Muslims will come later)

2. Adding more instructions to guide the game mechanism into the "game concept" option.

3. The traveler's dialogue can now ask for information about the Knights'Regiment, the situation in the Holy Land and the recruitment of troops.

4. Repair the BUG of the help caravan (to be verified)

5. Repairing the BUG of NPC which does not return from the team (to be verified)

6. Adjust the location of the robbers in the city (to be verified)

7. The horses of Tucopo and Malon cavalry were replaced by Arab horses.

8. New Title System: When your relationship with the monarch and the number of feuds have reached a certain sum, the monarch will confer you a title. This title is based on your religious culture. You can enclose your territory to your companions and make them lords of loyalty to the country. The enclosed companions will always obey you. When you reach the highest rank, next only to the king, you can even take the captured castle as your own territory (without voting).

9. Modify the length of national decision-making to make it more flexible (quickening the speed of segregation)

10. Adjust the quality of many audio

11. Complete part of the lack of Sinicization

12. Adjust the siege mode of Jerusalem to the siege hammer mode

13. Every historical figure takes his own title according to his own strength.

14. Renald's initial feudal adjustment now includes four villages in Jordan

15. Delete "Guards" from the Templar Camp in Custom Battle

16. Strengthened the Lords of the military Knights of the Crusade States

17. Adding a key option to sell prisoners to the Castle Governor

18. Increase the number of knights in St. Lazarus Hospital (in Jerusalem)

19. Remove Royal Gulam from all conscripts except Saladin

20. Villages with manors now offer an additional aristocratic place.