Garry's Mod

Garry's Mod

CAP: Code
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Opdatering: 12. sep. 2014 kl. 19:53

Rev 467 changes:

Fixed:
* Lua error fix for secret address teleportation with god mode enabled and stargate closed.
* Atlantis transporter crash server if spawn it using gmod duplicator.
* Atlantis transporter sometimes not spawning correct buttons with advanced duplicator 2.
* F302 spawned incorrectly with advanced duplicator 2.

Opdatering: 12. sep. 2014 kl. 12:31

Rev 466 changes:

Fixed:
* Cap doors and door controllers not working correct.

Opdatering: 12. sep. 2014 kl. 8:22

Rev 465 changes:

Added:
* New wire input "Disable Use" for next devices: cloaking generator, drone launcher (stool), gravity controller, naquadah generators (MK1 and MK2), shield generator, staff weapon (stool), wraith bomb.
* Starfall stargate library.
* New wire input "Activated" for gravity controller.
* New wire input "Disable Fire" and output "Fire ON" for brazier.
* New wire input "Press Button" and output "Pressed" for tokra shield controller (added in rev 464, forgot write about this in changelog).
* New atlantis door to cap doors (thanks to gmod4phun).
* Now cap doors, cap door controllers and cap consoles can be saved with gatespawner.

Updated:
* Renamed wire input "Active" to "Activate" on tollan weapon disabler.
* Renamed code part of workshop collection from "Stargate Carter Addon Pack" to "CAP: Code", please remove old file from code (will be error).
* Changed secret address, added some effects for it.
* Now stargate C menu option "set point of origin" have submenu with chooices (translations should be updated!).

Fixed:
* Stargate drain energy when cooling (from gate overloader).
* Now you can't move cap doors using props (doors in frame).
* Wraith harvester could suck world entities.
* Some other small fixes.

Cap Resources Rev 35:
* Added new atlantis door model and materials (thanks to gmod4phun).

Opdatering: 29. aug. 2014 kl. 6:28

Rev 464 changes:

Added:
* New wire input "Disable Iris Toggle" for city dhd.
* New wire e2 function "stargateRandomAddress(number mode)".

Updated:
* Now ori and asgard beam weapons will not shoot itself.
* Now black hole will not destroy shield buble (but still can destroy shield device).
* Now tokra emmiters and controllers can be linked between itself by touching (this feature can glitch). Links also can be saved with duplicator.
* Tokra shield can work bit better now.

Fixed:
* Black hole disallowed classes list not working (stargate config).
* Now you can walk through ship shields inside, but still can't use buttons inside jumper in this case.
* Now you can't spawn SGA gravity controllers on supergate.
* Some other small fixes.

Opdatering: 13. juli 2014 kl. 8:39

Rev 463 changes:
* Fixed new hook name, should be "StarGate.Player.DropWeapon" not "StarGate.Player.DrowWeapon".

Opdatering: 13. juli 2014 kl. 8:34

Rev 462 changes:

Added:
* New cap internal lua hook: StarGate.Player.DropWeapon.

Fixed:
* Atanik Armband not reset speed/strength if drop it.
* Some cap weapons was not in player hands and displayed at center of player model: Goauld Mobile DHD, LSD, Adrenaline Shot, AGV, GDO.
* Changed/fixes holdtypes of much cap weapons.
* Added animations for Goauld Hand Device in first person.
* Some other small weapon fixes.

Thanks to Gmod4Phun for weapon position and holdtype fixes.

Opdatering: 11. juli 2014 kl. 11:54

Rev 461 changes:

Fixed:
* DHD halo effect not hiding (when hold C) after latest gmod update.
* Shield core bullet hits displayed at wrong side.
* Shield core box mode now may work.
* Some other fixes to shield core, now it may work bit better.
* Shield after activation can't be moved if some prop protection addon installed (CPPI fix).

Opdatering: 10. juli 2014 kl. 7:42

Rev 460 changes:

Updated:
* Re-enabled shield core, now it works like before.

Fixed:
* Small fixes for stargate movie back-side kawoosh (destroy radius, effect time - thanks to Gmod4phun).
* Orlin stargate duplicator ramp undone.
* Prop protection addons fixes (owner of sub-ents), this includes spp, fpp and other addons what use CPPI interface (please report if something still not
work correct).
* Asuran satellite falls down after spawn duplication.
* Removed temporary fix for shield effect size (now it not needed anymore and create glitch).
* Small other fixes.

Opdatering: 12. juni 2014 kl. 10:04

Rev 459 changes:

Updated:
* Arthur mantle and sodan cloak code, now no glitches with player shadow/weapons anymore. Also this should fix some compatibility problems with other addons.

Fixed:
* FPN90 has pistol hold type.
* Some lua errors from errors.garrysmod.com.

Opdatering: 3. juni 2014 kl. 8:48

Rev 458 Changes:

Fixed:
* Glebqip address book e2 chip error.
* Stargate SG1 wire input "ring speed mode" with 2 (150%) not working like should.
* Small fix for zpmhub (possible lua error).