Total War: WARHAMMER II

Total War: WARHAMMER II

Nanu's Bretonnia Overhaul
Näytetään 11–20 / 28
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Päivitys: 22.2.2020 klo 21.56

  • Fixed a bug with Prophetesses that allowed embedded paladins to take the Living Siant skill without the Grail Vow completed
  • Reverent Craftsmen, Zealous Guardians, Beloved Sons, and Aspiring Champions skills now correctly say that the Troth of Wisdom is required to unlock them
  • Removed the tooltip that was added when Living Saint was completed, you don't need the game to tell you that the clearly unlocked skill is unlocked
  • Removed the level requirements for the new Prophetess skills
  • Reduced the charge bonus of Mounted Squires (lances) to 45

Päivitys: 22.2.2020 klo 15.44

New Features:

  • Added a new skill tree for Prophetesses that generously buff their armies, expanding their role as support generals and helping them compete with standard Lords
  • Peasant Counter UI completely overhauled, no longer stubbornly changes back to vanilla values all the time. Tooltip adjusted as well
  • Added support for Ubermorgen's Dukes of Bretonnia mod
  • Armoured Halberds removed
  • Skill lock tooltip is a little more personal now, Characters will be referenced by name
Bug Fixes:
  • Paladins can no longer take the Living Saint skill while embedded in an army
    • This is done to prevent a bug caused by a bad CA command that made it so the Lord completing the Grail Vow would unlock the skill for all heroes embedded in their army
  • Fixed a bug that caused the Flaming Trebuchet to have 20k health in campaign
  • Repanse and Henri's Grail skills now are properly linked
  • Mixu's Aldahard De Lyonesse now correctly has the Legendary Grail Knight skill
  • Bretonnian techs/innate effects now correctly display on the Peasant Counter UI

Päivitys: 26.12.2019 klo 18.24

Updated mod after reports of CTDs. Don't know what caused it but it works on my machine so hopefully Steam updates it for you guys

Päivitys: 26.12.2019 klo 12.42

Fixed a minor typo

Päivitys: 26.12.2019 klo 12.40

  • Field Trebuchet:
    • -2 reload time
  • Blessed Field Trebuchet:
    • -2 reload time
    • - 0.1 collision radius (Helps prevent friendly fire)
    • + 10 Base Explosion Damage
    • + 14 AP Explosion Damage
  • Added Living Saint Ability to Louen in Custom Battles
  • Fixed the passive AOE abilities added in this mod that got borked by the schema updates in Edgelord and the Blade

Päivitys: 26.12.2019 klo 9.04

  • Peasant Crossbowmen:
    • -2 reload time
  • Added skill locks to Repanse and Henri's blessing skills, they now function properly
  • Added the new units to the Chevaliers de Lyonesse in multiplayer/custom battles

Päivitys: 24.12.2019 klo 8.38

  • Armored Halbierdiers:
    • +10 Armor
    • +25 upkeep
    • +25 recruitment cost
    • Renamed "Armoured Men-at-Arms (Polearm)"
  • Foot Squires (Longbows):
    • -5 range
    • -2 base damage, -2 AP damage
    • increased accuracy
  • Flaming Trebuchet:
    • -122 base Explosion Damage, -26 AP Explosion Damage
    • +2 Explosion Radius
    • + 0.8 Collision Radius
    • + 0.5 Shockwave Radius
  • Mounted Squires:
    • +50 Recruitment Cost (both variants)
  • Replaced Repanse's starting Trebuchet with a Flaming Trebuchet
  • Added Grail Vow Chain to Repanse and Henri le Massif
  • Removed Mounted Squire units from the brt_yeoman unit set to prevent "double dipping," they now scale with knight and foot squire units
  • Mod now works in Vortex to accommodate Repanse

Päivitys: 13.12.2019 klo 17.40

Fixed a bug with the Living Saint skill unlocking at level 10

Päivitys: 11.10.2019 klo 9.33

Fixed a bug with the Blessing of Righteous Fury not locking other blessings

Päivitys: 8.10.2019 klo 15.02

Finally got steam to update the mod correctly, sorry for the long delay, CA launcher is absolute trash.