Counter-Strike 2

Counter-Strike 2

Golden
Ergebnisse 1–10 von 17
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Update: 14. Apr. 2021 um 7:46

-Fixed missing parts of the radar
-Better shading on custom window models (thanks Atziri)
-Several minor visual improvements
-Optimizations

Update: 30. Mrz. 2021 um 4:32

-New main and side connector on A long.
-Simplified B-site slightly, reducing the angles to check.
-Optimizations.
-Better performance for players with lower graphical settings.
-Visual polish.

Update: 24. Feb. 2021 um 2:50

-New skybox with moving clouds
-Minor visual improvements.
-Reworked and opened up parts of the CT entrance to A-long (metro area).
-Made it easier to wallbang from church to mid through church windows. (thanks TAPIIRI)
-Adjusted fog and global lighting for better visibility.
-Removed bad headshot angle on A by shortering the staircase.
-Minor clipping.

Update: 15. Feb. 2021 um 4:42

-Removed B-short and added more variety between middle and B-site.
-Optimizations.

Update: 19. Dez. 2019 um 0:43

-Overall polish
-Improved lighting on foliage (thanks to Ringel)
-Replaced ivy models

Update: 2. Dez. 2019 um 9:24

-Major visual rework
-New 3d skybox
-Added a drop in second mid
-Added cover for safeplant on B
-Raised the tree for cleaner gameplay and visibility around the courtyard.
-Improvements to optimization
-Boosted the lighting in the metro area
-Several minor changes throughout
-Bugfixes

Update: 21. Jul. 2019 um 6:51

-Reworked the area around B-short.

Update: 19. Jul. 2019 um 4:20

-Major rework of B-site and its surroundings.
-Added a short path going to B from Porch/T-site
-Opened up the area around the tree for more options around B-short.
-Made the connector between middle and a long longer with some variation added.
-Adjusted the spawns giving CT's an extra second or two reaching the chokepoints.
-The part of middle outside connector is now smaller.
-Moved the pillar in A long slightly for a cleaner first engagement.
-Lowered parts of the scaffolding in middle for easier utility usage.
-Tightened upp a couple of choke point on the B-side of the map.
-Additional optimization.
-Added a custom model as the centerpiece on B.
-And more

Update: 1. Jul. 2019 um 14:56

-Fixed a bug where utility and the bomb could fall through the ground at the middle doors to church.
-Fixed a minor clipping issue on B where you could stand on the side of the statue.

Update: 1. Jul. 2019 um 1:24

-Lowered cover on B-site closest to shop, eliminating the "foreheadshot" angle.
-Removed a plank and tarp on top of boxes in B.