Stellaris

Stellaris

Expanded Gestalts: Forgotten Queens
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Opdatering: 22. sep. kl. 7:22

Expanded Gestalts: Forgotten Queens Version 3.1.1

Updated for Stellaris 4.1 "Lyra"

Machine Intelligence content removed to make it easier for us to add more Hive content

Various general bug fixes/code cleanups

Opdatering: 8. sep. kl. 21:09

Opdatering: 7. sep. kl. 18:48

Opdatering: 19. jan. kl. 21:17

Expanded Gestalts: Forgotten Queens version 3.0.34
- Individual Machine empires should now finally be able to have leaders (again (i hope))
- Other bug fixes, I don't really know which ones honestly

Opdatering: 22. nov. 2024 kl. 20:31

Opdatering: 12. nov. 2024 kl. 16:05

Expanded Gestalts: Forgotten Queens version 3.0.32

Changes
- The Biointegrated Tech civic can now be added/removed after gamestart

Bug Fixes
- Beastmasters and Wild Swarm Empires can now correctly build Colony Ships
- Citadel Cost fixed for Bioorganic Empires
- Nexus Districts now correctly have their modifiers for Gestation Colonies and Virtuality

Opdatering: 4. nov. 2024 kl. 10:03

Updated to Stellaris 3.14 "Circinus"

- Overmind temporarily disabled until we can find a way to fix it
- Individualistic Machine Pops should now produce Leaders
- Hollow Worlds changed to be more in line with standard Ecumenopoli (more thorough rework forthcoming)

Opdatering: 15. mar. 2024 kl. 9:17

Updated to Stellaris 3.11 "Eridanus"

- The Eldritch namelist should now function
- Larva, Minor Artifacts, and Astral Threads will now correctly appear in the strategic resources section of the topbar

Opdatering: 21. feb. 2024 kl. 11:31

- Updated to Stellaris 3.10 "Pyxis"
- Added scripted variable for inter-mod compatibility
- Gaia Seeder buildings can no longer be built on Hollowed Worlds

Opdatering: 20. maj 2023 kl. 18:18

- Updated to Stellaris 3.8 Gemini
- Mutualistic Behavior empires are now correctly unable to purge
- Replicator Empires using an Aquatic or Toxoid secondary species will now correctly have those pops robotified
- The Mammalian Shipset and Cityset are no longer convinced that they're particularly Complex
- Replicators Empires can now be correctly rejoined after a Multiplayer game begins
- Various Assimilation fixes