RimWorld

RimWorld

Simple Chains: Leather
Showing 31-40 of 66 entries
< 1  2  3  4  5  6  7 >
Update: Aug 17, 2021 @ 8:42am

Updated the VE - Arid Animals patch to include the hippopotamus.

Update: Aug 11, 2021 @ 3:07pm

[Auto-generated text]: Update on 8/11/2021 3:07:04 PM.

Update: Aug 3, 2021 @ 6:53pm

Fix the compatibility patch for Simple Chains: Lumber VEF

Update: Jul 30, 2021 @ 11:19pm

Exclude prepared hides from random drop pod events (raw or processed leather can still show up).

Update: Jul 25, 2021 @ 1:33pm

The most uncomfortable of leathers (rawhide, patch leather, etc) have been given a buff so that they are not worse than nothing at all (sleeping spots).

Update: Jul 25, 2021 @ 8:55am

Improved compatibility with Xenohumans - Anthromorphs mod

Update: Jul 20, 2021 @ 7:47am

Hotfix to ensure v1.2 players can still use this mod.

Update: Jul 20, 2021 @ 7:05am

I patched Universal Fermenter myself to 1.3 and temporarily included it in this mod. Once Syrchalis updates it officially, this temporary assembly will be removed.

Until then, Syrchalis's UF dependency mod is still needed (it will complain about being marked for v1.2 but this is harmless, ignore).

The load order is also temporarily flipped around so that my patched .dll loads instead, but this is handled automatically via the about.xml configuration.

Update: Apr 17, 2021 @ 9:07pm

Patch support for Xenohumans - Anthromorphs

Update: Mar 30, 2021 @ 12:46am

Fixed market value of unprocessed and prepared hides.