Stellaris

Stellaris

~ StarNet AI
目前顯示第 131-140 項,共 591 項
< 1 ... 12  13  14  15  16 ... 60 >
更新:2021 年 7 月 28 日 @ 下午 1:54

Increased threshold for breaking diplo agreements, this will decrease notification spam a bit.

No important files changed.

更新:2021 年 7 月 19 日 @ 上午 11:50

Small changes to some fleet events.

No important files were changed.

更新:2021 年 7 月 19 日 @ 上午 11:44

更新:2021 年 7 月 7 日 @ 上午 12:41

Apparently some of the emergency measures (made to kick in when empire lost the shipyard and needs a new one) were overused.

No important files changed.

更新:2021 年 7 月 7 日 @ 上午 12:32

更新:2021 年 7 月 3 日 @ 下午 1:31

Some of my hivemind code was missing is_ai=yes in it and thus was applied to human players in case they wanted to build a synaptic node in the capital.

Changes:

Buildings.

更新:2021 年 7 月 2 日 @ 下午 5:47

Increased the diplomatic break threshold a bit, I hope it will help against the diplospam.

Changed file:
Defines

更新:2021 年 7 月 2 日 @ 上午 3:02

Small hivemind changes and shipdesign changes.

Changes:
components, buildings.

更新:2021 年 6 月 26 日 @ 下午 3:26

I thought (because it was reported to me) that strategic resource miners were bugged. Turns out they weren't so I removed the fix I used to have.

Changes:
pop_jobs.

更新:2021 年 6 月 25 日 @ 上午 7:37

Improved hives a bit, changed ship design a bit.

Section templates, country_types, buildings.