Garry's Mod

Garry's Mod

Easy Bonemerge Tool
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Update: Mar 22, 2024 @ 5:09pm

* Bonemerged props now support submaterials by default.

Update: Mar 13, 2023 @ 1:46pm

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Update: Sep 2, 2022 @ 1:00pm

Added integration with Easy Bodygroup Tool

Update: Sep 1, 2022 @ 1:22pm

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Update: Aug 28, 2022 @ 8:17am

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Update: Aug 11, 2022 @ 12:11pm

Fixed bone merged entities duplicating on bone merge

Update: Sep 24, 2021 @ 12:58pm

* Fixes for effects bonemerged to effects not working correctly after duplication

Update: Jul 13, 2020 @ 2:55pm

*Fixed invalid bones counting as shared bones by the compatibility checker

Update: Sep 8, 2019 @ 9:32am

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Update: Apr 3, 2018 @ 8:22am

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.