Call of Duty: Black Ops III

Call of Duty: Black Ops III

Blood Run: Tranzit
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Update: Jul 23, 2019 @ 5:23am

-Fixed crash when ending the game
-Updated gamemode menu

Update: Jun 21, 2019 @ 11:23am

Update: Jun 19, 2019 @ 5:19am

-Fixed falling through ground
-Fixed the ability to craft whatever at the diner bench
-Fixed the weak ass fog on the road
-Fixed game crash on game over

Update: Jun 16, 2019 @ 1:49pm

-FIxed some navmesh errors
-Added Cars to spawn to not leave it as a huge empty space
-Removed LODs on the bus so it doesn't look like ass to players who don't have mesh quality set to high

Update: Jun 15, 2019 @ 2:38pm

Update: Jun 15, 2019 @ 9:58am

-Was supposed to be release but I made an oopsie. Dumbass me forgot to read post-it on monitor.
-Added map that shows bus location to HUD
-Employed GPU strain reduction

Update: Jun 12, 2019 @ 11:16am

Closed beta

Update: May 24, 2019 @ 11:41am

-If my pc dies in a nuclear accident I could release this version

Update: May 19, 2019 @ 7:12am

-Mapping done
-Sound done
-FX done
-Lighting done
-EEs pending
-Bus stops pending
-Bus needs upgrade

Update: May 2, 2019 @ 1:55pm