Project Zomboid

Project Zomboid

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
目前顯示第 81-90 項,共 118 項
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更新:2020 年 11 月 6 日 @ 下午 8:55

更新:2020 年 11 月 6 日 @ 下午 6:37

Trait Added:
-- "Stoner" (4 points)
Characters with this trait do not get sleepy or hungry from smoking pot.

Balance Changes:
-- Spliffs now make characters without the "Smoker" trait feel sick, but only half as much as tobacco by itself
-- Spliffs now make characters without the "Stoner" trait feel sleepy and hungry, but only by half as much as pot by itself

更新:2020 年 8 月 26 日 @ 下午 12:17

Bongs, pipes, rolling papers, and joints/spliffs may now spawn in police lockups.

更新:2020 年 8 月 25 日 @ 上午 10:51

Adjusted police station storage spawn slightly

更新:2020 年 8 月 25 日 @ 上午 10:40

Added police station spawns

更新:2019 年 6 月 4 日 @ 下午 1:35

BUG FIX:
Fixed the bug from the previous change that kept plants from growing.

更新:2019 年 5 月 29 日 @ 下午 1:28

BUG FIXES:
Fixed the "Proteins" property for food items where it was mispelled to "Protein."

更新:2019 年 5 月 29 日 @ 上午 10:40

BUG FIX:
The mod will now check to see if NeverRot is enabled before running NeverRot code.

更新:2019 年 5 月 29 日 @ 上午 8:51

BUG FIXES:
NeverRot was added to the Farming code as this mod overwrites that one's functionality. A conditional branch to check for NeverRot being enabled has been added to the "to-do" list of future additions, but for now the mod also has NeverRot's code mixed in.

BALANCE CHANGES:
Carton of Cigarette spawn rates have been nerfed upon request. If people feel this nerf was too severe, it may be bumped up a little in the future.

更新:2019 年 5 月 23 日 @ 下午 11:26

BALANCE CHANGES:
* All smoked cannabis products now relieve pain.
* Added loot spawn locations for joints and spliffs.
* Added loot spawns in vehicles.
** There is now a small chance to find a drug dealer's stash inside a car (Lots of weed!).