Torchlight II

Torchlight II

Far East Pack 1 (v.393)
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Update: Aug 25, 2013 @ 5:52am

Change Notes
• Implemented a fix that we hope solves the stat crash bug.

Update: Aug 24, 2013 @ 1:58pm

Change notes
• Kensei Hof: Removed %weapon damage.
• Kensei Cold Steel: Removed %weapon damage.
• Ronin Frozen River: Removed %weapon damage.
• Ronin Frozen River: Repaired a bug that was allowing Frozen River to add too much damage.

Update: Aug 24, 2013 @ 10:41am

Change Notes
• Ronin: Frozen River: Damage regulated.
• Kensei: Cold Steel: Damage regulated.
• Kensei: Heat of the Forge: Damage regulated.
• Kensei: Heat of the Forge: Bug fixed that was causing 0 fire damage on level 1-5 of HoF.

If these numbers are found to be too high, I will reduce them.

Update: Aug 24, 2013 @ 7:47am

Change Notes
Grand Master Hard Combo, weapon damage % change to only increase 2% per skill level.

Update: Aug 24, 2013 @ 6:08am

Change Notes
• Kensei Frozen Blade: Added Cold Damage %.
• Kensei Heat of the Forge: Added Fire Damage %.
• Grand Master Sweeping Technique: This skill was not working. This has been corrected.
• Grand Master Sweeping Technique: Changed damage bonus to a raising percentage of max Damage. This means the skill level AND the weapon damage are calculated for the damage of this skill.
• Grand Master Hard Combo: Increased Weapon Damage to 50% (Max 120%).
• Grand Master Hard Combo: Added chance to break shields.
• Grand Master Hard Combo: An Extra hit was added per tier.
• Grand Master Hard Combo: Tier Text Correct.

Update: Aug 24, 2013 @ 4:16am

Change Notes
• Ronin Focused Damage changed from damage type All to Damage Type Physical.
• Kensei You must Die changed from damage type All to Damage Type Physical.
• Added to Ronin Frozen river from Damage bonus to Precent Damage Bonus.
• Adjusted Nodachi drop weight.

Update: Aug 23, 2013 @ 5:52pm

no changes.

Update: Aug 23, 2013 @ 5:25pm

Change Note

Ronin Earth Stance -crit debuff changed to a flat number per-tier.

Update: Aug 23, 2013 @ 1:25pm

Change Notes
• Reduced KB on Power Stomp from 30 to 10.
• Added a second Eastern Merchant to the Act 2 town.
• Legendary Stance Damage reduction corrected to be 1:1 character focus.

Update: Aug 23, 2013 @ 12:06pm

Change Notes
• Legendary Stance: Damage bonus is again based on Player Focus.(1:2)
• Legendary Stance: Damage Reduction is again based on Player Focus. (1:2)
• Hard Stance: Added Damage bonus based on character Strength. (1:1)
• Hidden Stance: Added Damage bonus based on Player Dexterity.(1:1)