Arma 3
212th Auxiliary Assets
Showing 141-150 of 164 entries
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Update: Oct 8, 2019 @ 3:08am

-Added new helms
-Modified DC15LE, Removed Burst fire, decreased deviation, slowed down ROF, increased projectile speed. DC15LE now fires at 120RPM, vs the DC15A at 150RPM.
-Modified DC15XM, matched speed of both ammo types, decreased ROF.
-Added new helms to box.
-Added new 3 round 40mm Smoke Grenades that have no bounce. (Can only be used on the DC15GL)
-Removed UGL from Vulkan38.
-Added Ability for Vulkan38 to load DC15s Charge packs... work in a pinch, but go quick.
-Added integrated night and thermal vision to ARF helms, similar to pilot helms.
-Removed Vulkan overcharged ammo from supply box. Replaced with addition vulkan and DC15S mags.
-Fixed Holo sight on DC15LE.
-Increased DP23 damage value.

Update: Oct 7, 2019 @ 8:20pm

Update: Oct 7, 2019 @ 12:15pm

Update: Oct 7, 2019 @ 9:53am

Update: Oct 7, 2019 @ 9:09am

Update: Sep 8, 2019 @ 10:33pm

Update: Aug 29, 2019 @ 6:21am

Update: Aug 29, 2019 @ 4:05am

Update: Aug 28, 2019 @ 8:26pm

Update: Aug 28, 2019 @ 3:33pm

-Added low poly droid backpacks.
-Added low poly droid 250 radio.
-Modified DC15a and DC15s to reduce spread.
-Modifed Walrus into DC15X
-Added DC15LE
-Modified Ammo box -5 DC15A ammo +8 DC15S ammo after much begging by specter.
-Modified Field Supply box, -1 of each colored smoke +3 3rnd Launched Grenades.
-Modified Tracer Color
212th Custom Helms
-Added and removed a lot of helms