Europa Universalis IV

Europa Universalis IV

[1.35.5]1356 - A Timeline Extension Mod
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Update: May 16, 2021 @ 3:58pm

- Fixed a potential crash caused by Gilan having no Government

Update: Apr 30, 2021 @ 8:01am

April 30th Hotfix #1

Bug Fixes
-Fixed a eastern egg modifier remaining for Delhi, generating insane generals for the rest of the game
-Fixed Timur not dying post 1400 despite the event saying he already died (Appears we forgot the Kill command here)
-Fixed Timurid Persia gaining claims instead of the original Timurid tag when forming.

Game Balance
-Added an additional 50 Governing capacity to Tech 6 and Tech 8. (Overall an additional 100 Governing capacity for the rest of the game)
-Lowered the Artillery bonus vs Forts bonuses for the new siege weaponry across the board.
-Tweaked some values on new siege inventions. Trebuchets should also be more cheaper
-Applied some harsher Development penalties on Early game AI nations
-Gave Timur a bit more AE reduction early
-Gave Elective Feudal Monarchy and High Feudal Monarchy a bit of AE reduction(-15%)
-**Lowered overall AE generation by 10% for demanding provinces in a peace deal.
-**Lowered Hre Aggressive Expansion by 10%
-Lowered Age of Discovery Bonus for Ottomans “Guns of Urban” to 20%

** Indicates these changes will require a new game to take effect as they modified the Defines.

Checksum: 5199

Update: Apr 28, 2021 @ 2:11pm

You can read the Patch Notes below for 2.3!

https://drive.google.com/file/d/1dyzZgNtIC8wziVD91gt3zptolV1MJ8Dz/view?usp=sharing

Update: Apr 20, 2021 @ 10:55am

Update: Apr 20, 2021 @ 10:42am

Update: Apr 18, 2021 @ 10:33pm

Update: Aug 14, 2020 @ 2:25am

Update: Aug 14, 2020 @ 1:48am

Update: Aug 14, 2020 @ 1:30am

Update: Jan 28, 2020 @ 9:58am