Caves of Qud

Caves of Qud

Hearthpyre
Viser 21–30 av 66 bidrag
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Oppdatering: 20. mai 2023 @ 22.49

Fix looking at schematics chips
Update step AI goal for 204.74

Oppdatering: 20. jan. 2023 @ 14.55

Harden tent interiors
Make blueprints powered by default
Prep for namespace change of BodyPart in 204.52
Fix error when unavailable blueprint was selected

Oppdatering: 24. des. 2022 @ 21.25

Add Pax Klanq as a visit location for [redacted], add oozes as bonus like faction
Workaround a base game bug where culture info is not set on mod initialization

Oppdatering: 17. des. 2022 @ 8.59

Skip inheriting random tent tile

Oppdatering: 17. des. 2022 @ 7.55

Expand tent XML blueprints
Set organic state of transformed item

Oppdatering: 17. des. 2022 @ 6.03

Fix colour inheritance from blueprints without TileColor

Oppdatering: 16. des. 2022 @ 16.40

Add various tents you can carry and decorate (with tiles by Camille_KMS and lamb)
Add some token tags for use as [redacted] hamsa
Fixed a bug that caused tokens not to be consumed when used for your settlers

Oppdatering: 9. nov. 2022 @ 8.45

Update for beta 204 while maintaining 203 compatibility

Oppdatering: 16. juli 2022 @ 15.21

Add checkpoints to settlements
Always allow demolishing of floors
Harden against other mods breaking blueprints

Oppdatering: 24. juni 2022 @ 19.38

Updated blueprint signature for 203.50
Improve peculiar snapjaw visits
Add scaling camera shake to cart collisions