Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
Showing 171-177 of 177 entries
< 1 ... 16  17  18 >
Update: Mar 14, 2019 @ 10:19am

-Added automatic display offset detection
Its still possible to adjust it manually under "Advanced settings". I've found that manual adjustment can help with distortion.
-Added automatic FOV detection

Update: Mar 14, 2019 @ 4:27am

Added concommands for starting/exiting VR:
vrmod_start
vrmod_exit

Update: Mar 13, 2019 @ 10:35am

Fixed stuttering issue for people who are using gmod_mcore_test

Update: Mar 11, 2019 @ 10:54pm

Switched to map relative scale by default and added an option to use a scale relative to characters

Update: Mar 11, 2019 @ 8:56pm

-the grip bind now switches between all weapons
-added basic viewmodel offsets for all HL2 weapons (note that these offsets are not final)

Update: Mar 10, 2019 @ 5:03pm

added fov and aspect ratio settings

Update: Mar 9, 2019 @ 4:26pm

initial release