Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
Viser 161-170 af 177 forekomster
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Opdatering: 21. mar. 2019 kl. 12:12

-the physical player entity is no longer attached to a controller, this fixes some character lighting issues

Opdatering: 20. mar. 2019 kl. 12:35

-Added body system

Opdatering: 17. mar. 2019 kl. 10:24

-Added controller offset settings
-Better default weapon angles (for vive controller)

Opdatering: 17. mar. 2019 kl. 6:35

-fixed an incorrect filename in the module update message

Opdatering: 17. mar. 2019 kl. 5:00

-added snap turning

Opdatering: 17. mar. 2019 kl. 1:44

-added very basic locomotion

Opdatering: 16. mar. 2019 kl. 22:26

-more internal improvements to how input is handled in the addon
-fixed floating error model seen by some people

Opdatering: 16. mar. 2019 kl. 8:42

-removed an unnecessary hook

Opdatering: 16. mar. 2019 kl. 8:32

-internal improvements to poses/actions, related code is a bit nicer
-controller bindings have proper names
-added new binds such as secondary fire, flashlight, voice chat
-added warning when the game window is not in focus
-fixed toolgun trace not originating from vr viewmodel in some cases

Opdatering: 15. mar. 2019 kl. 7:36

Fixed monitors not drawing (such as the holographic displays in the HL2 maps)