ARK: Survival Evolved

ARK: Survival Evolved

Additional Creatures: Aquaria
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Update: Sep 16, 2022 @ 8:00pm

19.0
-NEW CREATURE: Saltwater Crocodile!
-Added Walrus to Gen1 Tundra Water
-Added Goonch, Piraiba, Tigerfish to Gen 2 eden lake and waterways
-Both male and female shonisaurus now use the colorized female skin

Update: Sep 13, 2022 @ 4:23pm

18.0
-Walrus terrestrial movement speed increased from 120 base walk speed to 180. Run speed scale is the same, but due to higher walk speed, is now faster as well.
-Lowered Walrus tusk damage from 42 to 35
-Lowered Male Walrus Heavy Tusk Attack damage from 50 to 44
-Walrus textures cleaned up a bit
-Walrus HP Increased from 600 to 775
-Female Walrus are now 15 percent smaller
-If a walrus is Male, Male walrus now have 15 percent more damage than females, and ignore 10 percent of incoming damage alltogether.
-Male Walrus can now use their heavy tusk jab underwater, freely while moving. They are still restricted to using it immobile on land.
-Walrus now lacks an oxygen stat. Newly spawned Walrus will spawn with oxygen stat points reallocated into other stats
-Walrus will no longer float up to the surface if dismounted underwater now.
-Walrus now use a form of pack mechanic (are childed from Dino-Character-bP-Pack-c) but instead of using true Pack Alpha like Allosaurus, they use something called Beachmaster. Beachmaster can only be granted to the highest level male of the group.It grants an additional 35 percent melee and 15 percent resistance compared to Allos 50 percent attack 25 percent res (due to the Beachmaster already having the bonuses of being a Male walrus). Walrus do NOT gain gang bonus. The maximum amount of Walrus in a group is 25.
-Walrus have their own saddle now
-Due to the raw damage output of Beachmaster Walrus, the bleed of Walrus is no longer tick based. It is now percentile, draining 5 percent of HP. It however has a cap, being unable to drain more than 3200 HP in a single proc.
-Several of the mods textures have been downsized, decreasing file size and increasing optimization.

Update: May 20, 2022 @ 4:54am

17.06
-Greatly Increased the passive DoT health drain effect of Goonch Venom from -1.5 HP per sec to -5 HP per sec

Update: May 19, 2022 @ 1:54am

17.05
-Added: Arcane Tylosaurus
-Shoni now has normal level spawn ranges
-Reduced Shoni base HP from 6.2k to 4.8K
-Shoni drag weight buffed from 250 to 1000
-Shoni bite hitbox increased
-Reduced shoni bite base damage from 64 to 50
-Reduced Bellow roar base damage on Shoni from 70 to 60, and increased its hitbox size
-Increased Shonisaurus tail slap damage from 100 to 125
-Lessened base damage of Goonch Venom from 6 to 2
-Goonch venom will no longer deal recoil damage.
-Goonch Venom will now tick multiple times, like the custom bleeds of the mod, but does not scale with melee.
-Damage of goonch venom no longer levels up with the melee stat of goonch
-Goonch now have a Fortitude stat.
-Leveling up Fortitude increase the damage tick of the venom by 0.5x its current stat (IE, Fortitude of 15 means 6x7.5= per tick damage)
-Wild Goonch will randomly level their fortitude as well, however, there is no telling what it is until it is tamed.
-As such you could also mutate goonch in fortitude (Good luck with that)
-Lowered the max stack of goonch venom from 10 to 5

Update: Feb 8, 2022 @ 1:42pm

17.04
-Increased Tylosaurus base stamina to 450
-Tylosaurus stamina costs for free swimming now lessened.
-Tylosaurus is now slightly faster overall
-Newly spawned Tylosaurus no longer waste point in oxygen, allowing those points to be reallocated into other base stats (think of how some mods with fliers hard-prevent them from being able to level speed, in exchange for better base stats. Same applies here). This was done to help Tylosaurus be more desireable compared to other ocean critters.
-Many Creatures now properly allow maps, awesome spyglass, etc to be used on their backs.

Update: Jan 29, 2022 @ 9:47pm

17.03
-Tiger Shark and Great Hammerhead texture reworks
-Armor piercers in the mod have had their armor pierce values lessened. The ones effected are: Hydrarchos, Titan Sailfish, Tiger Shark
-Goliath Tigerfish has slight levels of armor pierce now.
-The armor piercers who remain as effective as theri or manta are: Eastmanosteus
-Eastman bite now uses the same bleed as Great White
-Male walrus now inflict the same type of bleed as Great White. They also deal marginal levels of armor pierce with their super stab

Update: Dec 21, 2021 @ 9:17am

17.02
-Slowing effect for Broadtooth Mako Shark now only effects creatures up to 250 drag weight
-Hydrarchos bleed is now the same type as Great White.
-Increased the base damage per tick of the bleed used by Hydrarchos and Great White from 15 to 45
-Tiger shark bleed is now a similar bleed to Great White, but deals 15 base damage instead. It still drains the stamina of the target with each tick.

Update: Dec 19, 2021 @ 11:59pm

17.01
-Fixed textures on Broadtooth Mako

Update: Dec 19, 2021 @ 8:58pm

17.0
-NEW CREATURE: Broadtooth Mako Shark
-Goliath Tigerfish, Piraiba Catfish, and Great White now inflict a custom bleed that scales with melee and can be used on bosses.
-Venom now lasts 20 seconds
-The bleed used by Great White is 15 base damage per tick and stacks once.
-The Bleed used by Piraiba, Tigerfish is 5 base damage and stacks to 3 times.
-Increased Tiger Shark base HP from 628 to 650
-Decreased Great Hammerhead base HP from 420 to 300
-Increased base weight of Great White from 400 to 500
-Increased base weight of Tiger Shark from 400 to 600
-Stun from Zygophyseter no longer locks the target in place, forcing the rider to dismount after the stun wears off. It still slows the target, and prevents it from running, attacking, or jumping.

Update: Nov 22, 2021 @ 3:25pm

16.8
-Gave Tigershark Trope Inventory in hopes it fixes inventory issues.
-Nerfed Goonch venom (i love the catfish too but we all know that venom is busted). It is now in the same manner as all my other venoms: Childed from Shadowmane poison, but without damage reduction. Goonch has the exact same HP effects as High Tier Venom from AC2, with 5 damage per second per stack and -1.5 HP per second linear non-scaling stack. Buff stacks ten times.