Tabletop Simulator

Tabletop Simulator

Resident Evil 1,2&3 - The Board Games - Complete
Viser 11-20 af 26 forekomster
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Opdatering: 24. juni 2021 kl. 14:39

Updated the Workshop Thumbnail

Opdatering: 24. juni 2021 kl. 14:23

Big Update
-Prepared the Table Setup for the upcoming inclusion of Resident Evil 3 - The Board Game
-Included all the RE3 Material that is already available
-Included a custom made RE1 Expansion to the RE2 Board Game created by the community

Opdatering: 24. juni 2021 kl. 14:21

Opdatering: 24. juni 2021 kl. 14:15

Opdatering: 10. maj 2020 kl. 15:36

Content and QOL Update:
-3D Stair Models
-Poison condition on the animated health tracker
-Opened and closed states for the item boxes
-Unofficial File Expansion, a homebrew addon for use to enhance the official campaign with lore, straight from the video game
-Fixed a bug with the drawers on the player side, by disabling the ability to move said drawers

Opdatering: 6. maj 2020 kl. 13:24

-Added the Advanced RE3 Character Cards and the Nemesis Version of the Demo scenario, including Nemesis Standee and Cards.

Opdatering: 4. maj 2020 kl. 13:31

-Higher resolution dice textures provided by Tofu
-Animated health condition trackers
-New Text based dice rolling script
-Adjusted the scaling of the single map tiles

Opdatering: 28. apr. 2020 kl. 15:28

-Updated Orphanage Scenario with PDF
-The whole Resident Evil 3: The Board Game Demo (with Standees for the Characters atm.)

Opdatering: 14. apr. 2020 kl. 11:45

Little custom update to the collected scenario book.
I added coloured dots to more easily identify which lock card goes where.

Opdatering: 13. apr. 2020 kl. 10:35

-Bigger update fixing some loading issues reported recently.
-All models and bases are now merged together with the new TTS feature.
-This also means all regular monsters can now be picked from infinite bags.
-Monsters with variants are stored in Infinite Random Bags by Skor, taken from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=873630529
-Also many objects have been re-arranged now so that many objects need less space which should make the table easier to navigate and migitate load times and ressource usage.

A big thank you again to Tofu for providing even more models and variants.