The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ebonvale
Εμφάνιση 1-10 από 27 καταχωρίσεις
< 1  2  3 >
Ενημέρωση: 14 Μαρ 2015 στις 6:37

Fixed the Navmesh issue in the back path.

Removed marked for death from Maduin.

Ενημέρωση: 5 Ιουλ 2014 στις 14:34

New Dungeon added related to a questline for Dragonwood Manor

New voiced dialogue added for Sasha and a new vistor.

Dragonwood Manor now requires the player to pay for the home. This may upset some players but hopefully I am forgiven for the new content.

Dragon's Nest Inn player room now requires 200gold per visit. When a player leaves, the room locks behind them.

Added new action markers for those who like to stock pile companions in the manor.

Ενημέρωση: 30 Ιουν 2014 στις 21:58

The back path has been gutted and remade to be more attractive while also making ebonvale compatible with other mods which were close to Whiterun.

Fixed a navmesh issue in the house where companions were not able to make it into the second floor.\

Fixed lighting in the INN and Assassins shop to be a little brighter.

Added new pictures with more graphic intensive mods.

Fixed a couple floating rocks.

Next update will be focused on Dragonwood Manor.

Ενημέρωση: 1 Οκτ 2013 στις 22:29

Ebonvale has been thoroughly cleaned. All Nevmesh deletes have been restored and deleted items been disabled.

Added new interactive bookshelves in the player home.

Added 8 Divine shrines in player home.

Added new storage and dagger racks in player home.

Made inn Lighting a little brighter.

Ενημέρωση: 19 Σεπ 2013 στις 23:07

This version is a patch to fix a few of the visual issues and storage issues around Ebonvale.

Applied name to Cave near Dragonwood Manor. It is now called Dragonwood Grotto.
Fixed some floating furniture and holes around Ebonvale main gates.
Removed hammering markers along the walkways near shops.
Fixed holes all around the mine and inside the grotto.
Cleaned up the entrance to the player home and added a new storage container.
Added new storage containers beside the alchemy lab and enchanting area.

Ενημέρωση: 5 Σεπ 2013 στις 4:45

Ebonvale has had a full lighting overhaul, fixed plenty of holes around the town and balanced many of the aspecs that may seem a little overpowered around town.

The Silver quiver and Divine Gauntlet merchandise has been lowered in rank to avoid it's contents to be an end solution to gear. Most gear has had its rank dropped from level 4-5 to 1-2. The Shadow armor has also had its ranks significantly dropped and has had its weight increased.

The Ebony mine now only has 4 Ebony Veins from 8 previously.

All the gaurds armor has been replaced with none playable gear. So if they are killed, they will not drop their gear.

Found more holes around town.

The next update will be related to the player home which I will be looking for a way to sell it properly instead of having it just available to the players.

Ενημέρωση: 31 Αυγ 2013 στις 10:23

Ebonvales player home has been designed and added to the mod. All things affilated to the player home will not be added to in this list so just check it out.

Changed exterior outside of the player home.
Added a cave spa/swimming area.
Changed some details around the town and spaced out trees for a better view from the balcony.
Bronn is now marrigable
Fixed a package issue with Olive where she would be sleeping when player enters the blacksmith.
Added books in most shops so the thieves guild quest now asks you to go to Ebonvale.
Changed lighting throughout the town.

Ενημέρωση: 19 Αυγ 2013 στις 22:33

Ebonvales size increased by 20mb. I apologize but I have stated that this mod is still in production. I added new texture packs to help decorate the player home which will be available in the next update or the one after.

Added a new merchant in Dragon's Nest Inn. She sells dwarven artifacts, rare books and jewellery.
Added 1 new journal.
Alexander has his own room in the Inn and was designed to fit his proffession.
Added matching balcony in Alexanders room.
Alexander Noble is now marriageable.
Added new texture packages available from the Nexus. Will provide credits soon.
Most of the interiors have been redecorated using the new texture sets.
Removed all books and any potential items that were not stable. Will add books in the future when I figure out how to keep them from flying all over the place.
A few Npcs have had makeovers.
Fixed a few more glitches around town.
Added a double size bed in Eva's room.

Player bed in Inn once again belongs to the inn keeper. Pay 10 gold to sleep in it.This change is permanent. If you run into issues with the innkeeper not selling the bed properly, wait a day or so then come back and everything should work fine.

Ενημέρωση: 13 Αυγ 2013 στις 18:56

Added two marriageable NPC - Eva Stoneheart and Valintina Ebonheart
Created a room for Eva Stoneheart in the basement of the Inn
Cleaned up player room in the Inn and added some nice stuff
Players once again own the bed in the Inn. (at a later date the room will need to be purchased)
Added brochures in all merchant stores.
Filled in some holes around the mine entrance and inside the mine.
Filled in gaps behind homes so players can't get stuck.
Cleaned up cart outside.
Smoothed bottom of the pond
Guards no long spawn dragon priests which were causing npcs to fight each other.
Npcs that are not guards no longer get involved in fights involving the player unless provoked.
Madiun no longer uses Freeze shout and has been replaced with Unrelenting Force.

Ενημέρωση: 10 Αυγ 2013 στις 9:39

Added player home over mine which is being designed.
Cleaned up spaces inbetween merchant shops.
Cleaned up clutter in Inn.
Removed Daedric Artifact display in The Silver Quiver.
Player bed in Inn is now owned by Inn Keeper. Pay 10 gold to sleep in it. All the boxes however still belong to the player.