Stellaris

Stellaris

Expanded Events
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Update: Jun 14, 2019 @ 12:39pm

1.0.8.1
Tweak:
- Hard Sand follow-up event now set to always fire, instead of only 50% of the time
- Some added anomalies add relics with Ancient Relics installed

Bug Fixes:
- Habitat in the Widow System can now build research districts
- Hopefully fixed crashes when building research stations over planets with organic starships (still in testing)

Update: Jun 7, 2019 @ 7:01pm

1.0.8
Compatibility with Stellaris Patch 2.3.0 (Wolfe)

Additions:
- Organic Starship Follow-Up
- Additional xeno-rights events, in case you rejected it the first time

Removals:
- Removed changes to Archeologist trait

Bug Fixes:
- Nerve Stapled and Hive Mind pops won't demand citizenship

Update: May 17, 2019 @ 10:34am

Initial Upload

Update: May 16, 2019 @ 9:17pm

Initial Upload

Update: May 16, 2019 @ 5:52pm

1.0.7
Additions:
- Panspermia event chain, rare starting event for non-human, non-machine empires
- Ancient Observation Post event chain, rare starting event for non-human
- New anomalies
- Toy Factory follow-up events
- Resident Xenos demand citizenship rights
- Primitive worlds get random names again
- Stranded Scientist event get a vulcan portrait (humanoid_05) scientist when discovered by empires using the human portrait
- Stranded Scientist named human and uses the UNE name list and traits when discovered by non-human empires
- Added unique l-clue follow-up text for for several more anomalies
- On larger maps, a few more l-gates will spawn (requires Distant Stars)

Tweaks:
- Some vanilla anomalies give consumer goods or alloys, when appropriate
- Removed one of the less intrested outcomes for the Atomic Clock event
- Anomalies on habitable planets have had their spawn chance increased slightly
- Anomalies on habitable planets more common after 75 years
- New Dathnak event chain more likely to start after the midgame
- Terraforming Candidate more likely to spawn

Bug Fixes:
- Changed weight for carniverous plant anomaly to vanilla value
- Restored uninhabitable planets with strong or weak magnetic fields (requires a new game)
- Leaving the Bunker Bot alone now gives influence, as intended

Update: May 7, 2019 @ 8:07pm

1.0.6
Additions:
- New anomalies
- New deposit events
- New primitive politics events
- Citizens react to living with Xenos for the first time

Tweaks:
- Precursor anomalies are more likely to spawn on habitable worlds
- Damaged Ecosystem less likely, especially for pacifists and spiritualists
- Damaged Ecosystem modifier gives +25 emmigration push (was +50)
- End of the Damaged Ecosystem event chain gives significantly more unity
- With Real Space, Chthonian modifier won't spawn on planets outside of the "hot zone"
- Adjusted weight for Tidally Locked modifier
- Events anomaly.6662 and anomaly.6663 are more variable in the amounts of minerals/energy they add
- Former Tomb World anomaly made slightly more common
- Two colony blocker events will spawn their deposits under a blocker

Bug Fixes:
- Hopefully fixed getting duplicate special projects in the Ghost from the Past event chain
- Moons won't spawn with the Chthonian modifier
- Fixed Dangerous Purple Rain anomaly
- Fixed broken images for several anomalies

Removals:
- Changes to Nomads moved to a different mod
- Changes to syndicate building shutdown moved to another mod

Update: Apr 11, 2019 @ 10:58pm

1.0.5
Additions:
- New anomalies
- Cunning Flora follow-up events
- New dimensional portal events
- The mirror universe can win a final victory against the Warp beasts. Doing so will be a long and hard road. Safety not guaranteed.

Tweaks:
- Event deposits from this mod that provide research production now provide 1 researcher job instead
- Uninhabitable planets can have strong or weak magnetic fields (requires a new game)
- Events anomaly.6662 and anomaly.6663 will for for some modifiers from Real Space: New Frontiers

Bug Fixes:
- Got the crisis files to work, at least on my end
- Fixes to the Broken Ecumenopolis system
- Fixed vanilla bug where the Cunning Flora event would use the wrong description

Update: Apr 6, 2019 @ 10:38am

Initial Upload

Update: Mar 8, 2019 @ 8:06pm

1.0.4.1
Bug Fixes:
- Primitives and Fallen Empires getting the Damaged Ecosystem event chain

Update: Mar 7, 2019 @ 10:13pm

Initial Upload