Stellaris

Stellaris

Expanded Events
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Update: Apr 15, 2020 @ 12:40am

1.1.9.2
Additions:
- New relic world deposit
- Relic world blockers now give artifacts when cleared

Bug Fixes:
- Won't try to asteroid strike planets when raiding (Why kill the pops you're trying to steal?)
- Added missing localization
- Added missing icon

Update: Apr 10, 2020 @ 11:35am

1.1.9.1
Bug Fixes:
- Fixed nuked systems spawning without stars
- Fixed issues with the dueling code

Update: Apr 9, 2020 @ 2:47pm

Update: Apr 7, 2020 @ 3:35pm

Update: Apr 7, 2020 @ 12:11pm

1.1.9
Updated to 2.6.3
Addition:
- Sentinal Dig Site will spawn only 33% of the time, can also be triggered by clearing quicksand basins and exofungus
- Sentinal blocker gives +15 unity

Tweaks:
- Widow won't spawn as a bottleneck system

Bug Fixed:
- Fixed Javorian Pox Sample giving incorrect bonuses

Removals: Cybrex War Forge can no longer be retrofitted (now redundant in 2.6.3)

Update: Apr 6, 2020 @ 3:59pm

Update: Apr 6, 2020 @ 12:09am

Update: Apr 5, 2020 @ 6:37pm

Update: Apr 1, 2020 @ 1:52pm

Update: Mar 31, 2020 @ 10:10pm

1.1.8
Updated to 2.6
Additions:
- More anomalies are allowed for gestalts, with unique event text where needed
- New way to discover the Déjà Vu Dig dig site
- When completing a zroni dig site, the next site will be marked in your situation log
- Pirate fleets from the Helpful Drone event chain will spawn stronger pirates, and will spawn additional fleets depending on how late into the game it is fired. Getting the event in the early game is now very dangerous.
- Helpful Drone event chain will not start before 2250
- Phaseshifting Planet will gain a zro deposit when stabilized
- When selling the orbital speed demon, it may be purchased by one of your neighbors, giving them one of the three traits
- Selling the orbital speed demon gives you more energy and minerals
- The solutions from the orbital speed demon can also be studied, giving a large amount of bonus society research
- Machine Empires can get the limbo event chain
- Wildcat Miners anomaly gives minerals and alloys
- Xenophobe pops will always be unhappy with the Enigmatic Cache, regardless of the ethics of your empire
- When primitives are destroyed by an asteroid, chance to spawn presapient lithoids (requires Lithoid Story Pack)
- Galactic Doorstep civs get +1 l-gate insight within a few years after first l-gate is discovered
- Doomsday, when homeworld explodes, its shattered ruins will get an alloy deposit
- Chance every year that brain slugs will spread to a new willing pop

Tweaks:
- The finisher for each Zroni dig site now consistently gives at least 5 minor artifacts
- Head of Zarqlan dig site won't spawn 200 years after the end game starts, unless the game is multiplayer (was 100)
- Hidden in Plain Sight (Beautiful Bubble) now gives a unique modifier
- Nanite related events now give nanites (similar to vanilla events)
- Artifact actions that start a special project are now clearer on use that they did so (similar to vanilla secrets of the precursor actions)
- Removed or changed the less interesting mod-added outcomes for the Atomic Clock, made the more interesting ones more likely.
- Rewrote first contact dialogue between UNE and CoM, using vanilla dialogue where applicable
- Most new solar systems are now spawned by the standard usage system, instead of by the start-up event
- Updated some event pictures

Bug Fixes:
- Fixed some missing localization
- Fixed slaves outnumber free modifier not being applied properly
- Fixed expandedrelics.63 not effecting enough pops (It is now a proper gamble to make extensive use of the Memorex)
- Memorex: Restricted Access will give negative modifiers instead of positive, as intended
- Cleaned up and updated anomaly files
- Cleaned up and updated Planetary Diversity compatibility
- Removed dependency on vanilla system initializers (effects done by event instead)
- Atomic Clock anomaly can spawn in pulsar systems (required for one of the mod-added outcomes)
- UNE and CoM should now reliable make contact with each other the way I intended

Removals:
- UNE spawning CoM now part of the base game
- Chrysanthemum deposit moved to Expanded Pops
- Food policy changes moved to Expanded Pops
- Removed Space Elevator tech, replaced with a unique modifier (code is still there, in case I change my mind)