Garry's Mod
Fixed Super Gravity Gun SWEP
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Actualizare: 21 mart. 2020 @ 2:02

* Added scgg_affect_players, a toggleable cvar for whether the SCGG should pick up and/or shoot players.
* Fixed a multiplayer bug where the SCGG would fail to pick up anymore objects after picking up the first object properly.

Actualizare: 26 febr. 2020 @ 22:23

* Fixed scgg_enabled 0 not removing the SCGG upon deploy.

Actualizare: 26 febr. 2020 @ 2:00

Buff has been slightly reduced.
* The max health values are now different between each scgg_style mode. HL2 style gets 225, GMOD style gets 1000.

Actualizare: 26 febr. 2020 @ 1:26

The Super Gravity Gun has been buffed!
* The SCGG's max health for targets is now raised to 500. It can now grab and kill a full-health Antlion Guard!
* Antlion Workers now explode (without errors) upon death instead of ragdolling from the SCGG.

Actualizare: 24 febr. 2020 @ 7:57

* Some minor bugfixes.

Actualizare: 15 febr. 2020 @ 5:02

* Further fix of previous fix. Sorry.

Actualizare: 15 febr. 2020 @ 4:56

* Combine balls now bounce out in a random direction instead of staying still.

Actualizare: 7 dec. 2019 @ 23:49

About time I updated this addon, also GMPT didn't update the addon for 2 times already.
* Pickup system now similar to the OG gravity gun! Pulls objects constantly towards you if they're out of range.
* Added new convar scgg_deploy_style, for legacy attributes to scgg_style.

Actualizare: 14 nov. 2019 @ 22:43

* Fixed convars not initializing, which in turn broke the whole weapon.

Actualizare: 15 aug. 2019 @ 2:03

* Fixed effects for incompatible viewmodels so stray sprites will no longer be floating in the last position they were.