Kenshi
Players Slavery
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Update: Jun 5, 2021 @ 6:19am

ver.11

Added new slave orders.
Send the captured slaves for sale
If you instruct this order while the slave owned by the player is capturing the slave,
it will try to sell the slave to the slave dealer's shop.
When the slave has sold the slave, the owner of the slave dealer will pay you.

*Selling slaves requires that the player's slave have a Ally relation with the slave dealer.
 Target factions: United Cities, Manhunters, Slave Hunters, Traders Guild, "Slave (MOD additional faction) ".
*Where the order was added: Others > Slave management > Send the captured slaves for sale.
*If the player's slave does not own the slave, the slave will escape or ignore the command.
*If the player's slave faction is not friendly with the slave trader,
 the slave will escape or the command will be ignored.
*You can order multiple slaves at the same time,
 but if the slaves are sold at the slave store at the same time,
 you will only have one chance to be paid.

Update: Oct 13, 2019 @ 4:19am

ver.10

Added "STOP" to slave orders.
If you order a stop, the slave will stay there.
Use this when you want to make a slave a decoy or guard a specific point.
* Please note that if the player character is too far away from the slave, the slave will change to "escaped slave".

Update: Sep 19, 2019 @ 4:33am

ver.10
Added slave building "* Item Furnace".

Update: Mar 20, 2019 @ 6:46am

ver.9
Updates to be compatible with other mods.
Add a Put down to slave capture orders.

Update: Mar 7, 2019 @ 3:19am

ver.8
I increased the money held by slave shops.
Because there are only 2,000c in vanilla, there were cases where slaves could not be sold.

We changed the selling price when selling the NPC carrying the slave to the slave merchant randomly from 800c to 800, 900, 1000, 1200, 1300, 1400, 1,500c.

Update: Feb 27, 2019 @ 4:29am

ver.7
Updated to make it compatible with another MOD.
There is no change.

Update: Feb 26, 2019 @ 2:23am

ver.6
Updated to make it compatible with another MOD.
There is no change.

Update: Feb 20, 2019 @ 6:03pm

Reverted to ver.5

Update: Feb 20, 2019 @ 8:09am

ver.6
Fixing, NPC that can not be enslaved

Update: Feb 17, 2019 @ 6:09am

ver.5
We made adjustments to make it compatible with other mods.
(There is no change on use.)