Crusader Kings II

Crusader Kings II

Evolving Sharingan
6件中 1-6 を表示
更新:2019年1月8日 @ 17時08分

Added six new On_Action events.

Four of which progress the One Tomoe Sharingan to the second state through combat.

There will be more coming as well as random events as well.

One of which has a chance to spark the progression on the killing of a Blood brother. (May be buggy, please message me about bug reports.)

The six and final event added adds in the ability to get the three tomoe sharingan on the death of a Blood brother, though it may be buggy.

Much more events are to come be it with the Sharingan progression or just random events in general to give the mod more life and luster.

更新:2019年1月8日 @ 1時09分

Added a small event that has a chance to trigger every year if a character with Uchiha Blood is seriously injured.


Fixed Uchiha Training event from triggering both Serious injury and continuation event.
*Now they'll be one or the other instead forcefully both.*


Finished three traits.

Three different Three Tomoe Sharingan.
(Not implemented yet outside of adding it with console, going to focus on events next to progress the sharingan)

The three different Sharingan are to differentiate the quality of your eyes, each with their own aspects and unique traits that will transfer over to when or if they become mangekyo. As well as when "stealing" someones eyes in the future and adding an eye item to treasury to implant them.")


I'll be focusing on events next both to progress the advancement of the eyes and to add more random events that'll give the mod more flavor and life.

更新:2019年1月6日 @ 17時10分

Added traits

Adept Sharingan [][] (Two Tomoe) Trait ID = Semi_Complete_Sharingan

Strained Eyes [][] (Blinded eyes from Mongekyō overuse.) Trait ID = Lusterless_Eye


Traits created for future events soon to come to advance the eye tree with Decisions and random events.

更新:2019年1月5日 @ 18時54分

Added Thumbnail

更新:2019年1月5日 @ 18時42分

Edited
Sharingan_Events.txt

"character_event = { id = ZAKO.2 days = 3 }" - Line 21.

To

character_event = { id = ZAKO.2 days = 1 }

To decrease time to see result if decision has become successful.

更新:2019年1月5日 @ 16時51分