XCOM 2
Raider Faction Bases
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更新: 2020年2月1日 @ 18時38分

Hopefully fixed issue where "Destroy Raider HQ" covert action localization text wouldn't appear.

Fixed issue where covert actions wouldn't properly clean themselves up if they despawned.

Upgraded "FixWaitingBaseStates" command: now looks for a bool which will destroy any raider base that may be "stuck" in your campaign, instead of just revealing stuck states.

更新: 2020年1月12日 @ 12時14分

Edited schedules some more: pods should hopefully spawn way farther from the objective now.

更新: 2020年1月12日 @ 10時05分

Raider base rewards should 100% be fixed this time.

Added new command of "FixWaitingRaiderBases", to fix raider bases that *should* have been located after finishing the right covert action but haven't yet, instead of ther previous command that located all raider bases at the same time.

更新: 2020年1月11日 @ 12時37分

Fixed issue with mod not properly removing "is currently a covert operative" status from XCOM operatives post-covert op completions. This should automatically fix itself after you do another combat mission after the update.

更新: 2020年1月8日 @ 14時45分

Updated Marauders configuration: won't use Guardians outside of "strong" pods so there's less enemies that can stasis your units.

更新: 2020年1月6日 @ 19時20分

Updated mission type to account for multiple covert operatives in special circumstances (ie the Locate/Destroy Raider Faction Base covert actions)

更新: 2020年1月1日 @ 19時30分

Fixed issue where the end of mission summary for Data Retrieval wouldn't be accurate in some situations. (Forgot to make sure it would still count it as a win if you had to leave)


This was cosmetic in nature: you still earned the rewards even if it said Mission Failed beforehand.

更新: 2020年1月1日 @ 10時36分

Updated summaries of the mod's covert actions to make it clearer that you only have to care about the raider ambush.

更新: 2019年12月31日 @ 17時46分

Covert Operations Update

Added Data Retrieval mission type. Playable via Covert Op covert actions.

Covert Op covert actions work with any raider faction updated to take advantage of the new systems implemented for this update. The update itself comes with support for my raider faction mods.

Fixed issue where the Find/Destroy Raider Base covert actions still didn't have the proper data hooked up to them in some situations.

The Find and Destroy Raider Base covert actions now also end up in Covert Op style covert actions: for now this is a temporary thing to have gameplay involved with them. I do plan to end up giving them "bigger" missions down the line.

更新: 2019年9月21日 @ 9時33分

Fixed problem with covert actions preventing them from working correctly when a player finished them.

Also fixed issue with how raider bases should appear on the Geoscape: they should now only be visible once XCOM has a presence on the continent they're on.

Since this fix isn't retroactive, a new console command, LocateRaiderBases has been added. It'll find all raider bases you have currently discovered and set them to be attackable by the second covert action.