Garry's Mod

Garry's Mod

Nadmod Prop Protection
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更新:2020 年 3 月 4 日 @ 上午 2:04

v1.5.1 update:
- Fixed clientside lua errors when opening spawnmenu with a bot on the server (thanks @sammyt291)

更新:2019 年 10 月 27 日 @ 下午 1:40

v1.5 update, brought to us by @thegrb93/Sparky!
- Add CPPI Clientside support, eg. for use in Starfall
- Optimized networking

Github changelog[github.com]

更新:2019 年 4 月 28 日 @ 上午 12:32

v1.4.1
- Switch from UniqueID to SteamID64 for a convar, to avoid possible rare collisions

更新:2018 年 1 月 4 日 @ 上午 12:51

v1.4 Update:
- Cleaning up the map now restores ownership to the World
- Singleplayer now defaults to PP being off
- Admin menu can now be opened during high ping (useful for cleaning the source of the ping)
- Add nadmod_overlay convar (0 = off, 1 = owner info only, 2 = owner + model + entityID + class)
Github changelog[github.com]

更新:2016 年 10 月 4 日 @ 上午 2:04

v1.3.1 Tiny update:

* Protection is now enabled by default
* Improved support for E2 protection checks

更新:2015 年 4 月 23 日 @ 下午 2:29

None Provided

更新:2015 年 4 月 21 日 @ 上午 1:25

Small update (v1.3):
No longer setting ENT.Owner, should resolve issues with Playable Piano (@Xonos).
Persistent props will no longer be cleaned up (@Admardo)

更新:2015 年 2 月 3 日 @ 下午 4:30

None Provided

更新:2015 年 2 月 3 日 @ 上午 1:31

V1.2.9

Fixed error when trying to make an NPC own an entity - @lionfly2005
Fixed player's initial weapons being cleaned up with their props - @|TBB| Xer0n_

更新:2015 年 2 月 2 日 @ 下午 8:25

None Provided