Garry's Mod
Nadmod Prop Protection
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Actualización: 4 MAR 2020 a las 2:04

v1.5.1 update:
- Fixed clientside lua errors when opening spawnmenu with a bot on the server (thanks @sammyt291)

Actualización: 27 OCT 2019 a las 13:40

v1.5 update, brought to us by @thegrb93/Sparky!
- Add CPPI Clientside support, eg. for use in Starfall
- Optimized networking

Github changelog[github.com]

Actualización: 28 ABR 2019 a las 0:32

v1.4.1
- Switch from UniqueID to SteamID64 for a convar, to avoid possible rare collisions

Actualización: 4 ENE 2018 a las 0:51

v1.4 Update:
- Cleaning up the map now restores ownership to the World
- Singleplayer now defaults to PP being off
- Admin menu can now be opened during high ping (useful for cleaning the source of the ping)
- Add nadmod_overlay convar (0 = off, 1 = owner info only, 2 = owner + model + entityID + class)
Github changelog[github.com]

Actualización: 4 OCT 2016 a las 2:04

v1.3.1 Tiny update:

* Protection is now enabled by default
* Improved support for E2 protection checks

Actualización: 23 ABR 2015 a las 14:29

None Provided

Actualización: 21 ABR 2015 a las 1:25

Small update (v1.3):
No longer setting ENT.Owner, should resolve issues with Playable Piano (@Xonos).
Persistent props will no longer be cleaned up (@Admardo)

Actualización: 3 FEB 2015 a las 16:30

None Provided

Actualización: 3 FEB 2015 a las 1:31

V1.2.9

Fixed error when trying to make an NPC own an entity - @lionfly2005
Fixed player's initial weapons being cleaned up with their props - @|TBB| Xer0n_

Actualización: 2 FEB 2015 a las 20:25

None Provided