Cities: Skylines

Cities: Skylines

Hide It!
Showing 21-29 of 29 entries
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Update: Jan 12, 2019 @ 12:47pm

Update 1.8:

Features:

  • Added support for hiding Move It! tool colors.
  • Added support for hiding flags, smoke, steam, solar panels and HVAC systems.
  • Added support for hiding rotating billboards (clowns, octopodes, ice cream cones and doughnuts).
  • Added support for use in map editor.

Update: Jan 11, 2019 @ 1:32pm

Update 1.7:

Features:

  • Added support for hiding ads, billboards, neons and logos.
  • Added support for hiding runway, taxiway and warning lights in airports.
  • Added support for disabling light effects on props. This only work for newly added props so far.
  • Added button to update existing trees and props ruining from options instead of doing it automatically at every load.
  • Added support for exporting prop info to HTML5.

Bug fixes:
  • Fixed issue with traffic lights and stop signs overlay not working in infoview.

Update: Jan 7, 2019 @ 9:45am

Update 1.6:

Features:

  • Added support for hiding delineators, railway crossings, street name, stop, turn and speed limit, no parking and highway signs, pedestrian and bike, road, avenue, highway street lights and random street decorations.
  • Rearranged structure of options.

Update: Jan 6, 2019 @ 12:34pm

Update 1.5:

Features:

  • Added support for keymapping to tool colors.
  • Added support for hiding road and tram arrows, bike and bus lanes and also bus, sightseeing and tram stops.

Update: Jan 1, 2019 @ 2:26am

Update 1.4:

Features:

  • Added support for three favourite keymappings to quickly hide or show gameplay items in-game.
  • Added support for hiding bulldozer button.
  • Added support for hiding district policy icons.

Bug fixes:
  • Fixed bug with notication icons, district names and line borders coming back after using cinematic or free camera.

Update: Dec 25, 2018 @ 10:36am

Update 1.3:

Features:

  • Added support for hiding seagulls and wildlife.
  • Added support for hiding valid, warning and error colors for tools, also known as selectors.

Update: Dec 19, 2018 @ 7:41am

Update 1.2:

Features:

  • Added support for hiding ore, oil, sand, fertility, forest, shore, polluted, burned and destroyed areas (textures) which also means hiding shore (soaked) or polluted (dead) trees.
  • Added support for hiding camera border.

Bug fixes:
  • Cliff and sand texture was rendered incorrect when tiled.

Update: Dec 17, 2018 @ 9:28am

Update 1.1:

Features:

  • Added support for hiding ruining ("dirt") under trees and props.
  • Added support for hiding buoys on ferry paths.
  • Added support for hiding cinematic and free camera buttons.

Update: Dec 15, 2018 @ 3:29am

Version 1.0:

Features:

  • Hide unwanted things from the game such as Graphical User Interface buttons, decorations, effects and much more.