Garry's Mod
[DV] Decent Vehicle - Basic AI
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Actualización: 15 FEB 2020 a las 2:41

Hotfix: Fixed calling an incorrect function for DarkRP.
(Player:SetDarkRPVar() -> Player:setDarkRPVar())
(from #200)

Actualización: 12 FEB 2020 a las 22:39

Hotfix: Added some code for TDM Commercial Vehicles. (from #184)

Actualización: 12 FEB 2020 a las 21:49

Hotfix: FIxed a bug for Decent Taxi to work fine in DarkRP, hopefully.
(from #198)

Actualización: 10 JUN 2019 a las 23:40

Hotfix: Russian localization for Stop when it sees something option.

Actualización: 10 JUN 2019 a las 23:14

Version 1.1.1

  • Added Stop when it sees something option.
    If it's unchecked, Decent Vehicle can run over along its route.
  • (Internal) Added some dummy functions such as ENT:Team(),
    to prevent showing calling nil value errors.

Actualización: 4 MAY 2019 a las 8:40

Hotfix: Fixed showing an error if Wiremod isn't installed.

Actualización: 4 MAY 2019 a las 8:28

Version 1.1.0

  • Added Wiremod support. You can now spawn Wire -> Other -> Waypoint Manager.
    Waypoint Manager has some input/output fields.
    You can get/set the waiting time, the speed limit, and
    some settings like Use turn lights and Is fuel staion.

Actualización: 23 MAR 2019 a las 23:50

Hotfix: Fixed around finding fog controller.

Actualización: 1 FEB 2019 a las 9:51

Hotfix: I forgot to remove a beta police AI, which doesn't reach the level to release, so disabled it instead.

Actualización: 1 FEB 2019 a las 9:30

Version 1.0.7

  • Added Force headlights option.
    Now you can have Decent Vehicle turn on its headlights manually.
  • Fixed some unintended behavior of the taxi AI.
  • Fixed a bug that server settings didn't work on a dedicated server.
  • Fixed a Lua error when you update a waypoint on a dedicated server.
  • Fixed spamming the following console log when there is no player in a dedicated server.
    Warning! Trying to net.Broadcast a message with no players on server!