Garry's Mod

Garry's Mod

[DV] Decent Vehicle - Basic AI
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Update: 15 feb 2020 om 2:41

Hotfix: Fixed calling an incorrect function for DarkRP.
(Player:SetDarkRPVar() -> Player:setDarkRPVar())
(from #200)

Update: 12 feb 2020 om 22:39

Hotfix: Added some code for TDM Commercial Vehicles. (from #184)

Update: 12 feb 2020 om 21:49

Hotfix: FIxed a bug for Decent Taxi to work fine in DarkRP, hopefully.
(from #198)

Update: 10 jun 2019 om 23:40

Hotfix: Russian localization for Stop when it sees something option.

Update: 10 jun 2019 om 23:14

Version 1.1.1

  • Added Stop when it sees something option.
    If it's unchecked, Decent Vehicle can run over along its route.
  • (Internal) Added some dummy functions such as ENT:Team(),
    to prevent showing calling nil value errors.

Update: 4 mei 2019 om 8:40

Hotfix: Fixed showing an error if Wiremod isn't installed.

Update: 4 mei 2019 om 8:28

Version 1.1.0

  • Added Wiremod support. You can now spawn Wire -> Other -> Waypoint Manager.
    Waypoint Manager has some input/output fields.
    You can get/set the waiting time, the speed limit, and
    some settings like Use turn lights and Is fuel staion.

Update: 23 mrt 2019 om 23:50

Hotfix: Fixed around finding fog controller.

Update: 1 feb 2019 om 9:51

Hotfix: I forgot to remove a beta police AI, which doesn't reach the level to release, so disabled it instead.

Update: 1 feb 2019 om 9:30

Version 1.0.7

  • Added Force headlights option.
    Now you can have Decent Vehicle turn on its headlights manually.
  • Fixed some unintended behavior of the taxi AI.
  • Fixed a bug that server settings didn't work on a dedicated server.
  • Fixed a Lua error when you update a waypoint on a dedicated server.
  • Fixed spamming the following console log when there is no player in a dedicated server.
    Warning! Trying to net.Broadcast a message with no players on server!