Team Fortress 2

Team Fortress 2

The Insidious Incinerator [style 2]
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Aggiornamento: 4 mar 2016, 21:59

Aggiornamento: 14 ott 2013, 8:57

Tweaked bone weight near bottom of coat again, just to make it a little less stiff looking.

Aggiornamento: 12 ott 2013, 17:44

Fixed bone weights near wrist reflectors to retain their shape, fixed bone weights on bottom of coat to avoid excessive "scrunching".

Aggiornamento: 11 ott 2013, 8:37

Small changes to base texture alpha (paint) map. (slight increase in amount of grime to match in-game version).

Aggiornamento: 8 ott 2013, 17:29

Paintability has been re-added!

Aggiornamento: 27 set 2013, 12:20

Small change / fix regarding the lower LoD's UV map.

Aggiornamento: 24 set 2013, 19:44

New backpack icon.

Aggiornamento: 11 lug 2013, 10:21

Small model changes, paintability removed.

Aggiornamento: 7 lug 2013, 8:07

Small changes to normal map.

Aggiornamento: 6 lug 2013, 19:50

New backpack icon (style specific).