Garry's Mod
[IV04] Stealth NextBots (Revamp)
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Actualización: 8 DIC 2018 a las 4:52 p. m.

None Provided

Actualización: 8 DIC 2018 a las 4:39 p. m.

-Fixed them investigating their allies's sounds positions

Actualización: 8 DIC 2018 a las 4:35 p. m.

-Added a better sound detection system

Actualización: 6 DIC 2018 a las 9:49 p. m.

-They now try to flank their target rather than charging towards it - Blackwatch D-Code isn't affected by this behaviour due to his AI

Actualización: 4 DIC 2018 a las 1:30 p. m.

-Fixed them not moving in not solid surfaces

Actualización: 4 DIC 2018 a las 11:49 a. m.

-Fixed their locomotion getting screwed when in not solid surfaces

Actualización: 3 DIC 2018 a las 5:14 p. m.

-Fixed stuff

Actualización: 2 DIC 2018 a las 9:41 p. m.

-They now call their enemy coward ONLY (they used to do it even if you were on their sight) if they don't have line of sight of it
-Fixed part of their backing when enemy close code
-Added hurt sounds
-Added death

Actualización: 2 DIC 2018 a las 7:40 p. m.

I'm too lazy to write all the previous changes so I will put them all here:
-Fixed nightvision AI fucking up on contact
-Added voices for all the nextbots (find enemy, back off, reload, chasing)
-Changed fire rate and sound for some soldiers
-Fixed the AI trying to back up to positions out of the world
-Fixed their call for help code
-Fixed their on have enemy code
-Added (S)NPCs/Nextbots compatibility
-Fixed their melee killing teammates
-They react to teammates getting killed
-Fixed them investigating you if you stand still

Actualización: 2 DIC 2018 a las 6:51 p. m.

None Provided