Garry's Mod
[IV04] Stealth NextBots (Revamp)
Visualizzazione di 191-200 elementi su 219
< 1 ... 18  19  20  21  22 >
Aggiornamento: 8 dic 2018, 16:52

None Provided

Aggiornamento: 8 dic 2018, 16:39

-Fixed them investigating their allies's sounds positions

Aggiornamento: 8 dic 2018, 16:35

-Added a better sound detection system

Aggiornamento: 6 dic 2018, 21:49

-They now try to flank their target rather than charging towards it - Blackwatch D-Code isn't affected by this behaviour due to his AI

Aggiornamento: 4 dic 2018, 13:30

-Fixed them not moving in not solid surfaces

Aggiornamento: 4 dic 2018, 11:49

-Fixed their locomotion getting screwed when in not solid surfaces

Aggiornamento: 3 dic 2018, 17:14

-Fixed stuff

Aggiornamento: 2 dic 2018, 21:41

-They now call their enemy coward ONLY (they used to do it even if you were on their sight) if they don't have line of sight of it
-Fixed part of their backing when enemy close code
-Added hurt sounds
-Added death

Aggiornamento: 2 dic 2018, 19:40

I'm too lazy to write all the previous changes so I will put them all here:
-Fixed nightvision AI fucking up on contact
-Added voices for all the nextbots (find enemy, back off, reload, chasing)
-Changed fire rate and sound for some soldiers
-Fixed the AI trying to back up to positions out of the world
-Fixed their call for help code
-Fixed their on have enemy code
-Added (S)NPCs/Nextbots compatibility
-Fixed their melee killing teammates
-They react to teammates getting killed
-Fixed them investigating you if you stand still

Aggiornamento: 2 dic 2018, 18:51

None Provided