Kenshi
MORTAL GODS
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Pembaruan: 1 Feb 2019 @ 7:51pm

Update~
Removed dialog for slaves caged at the player outpost, it was redundant and conflicted with other recruitment mods.
Any slave can be recruited by talking to them once to make them a Loyalist Servant (Mercenary) and then talking to them again at your outpost while they are a servant.

Pembaruan: 31 Jan 2019 @ 3:03pm

Updated~
Removed old dummy interior from Round Platform.
Updated conditions in "yes master" dialogs to match the solo version.

Pembaruan: 28 Jan 2019 @ 4:38pm

Updated~
Added in "cut into stun" values for several peices of armor
Added in part coverage for several peices of armor (mostly moonlander headgear)
Adjusted weight of ice/fire dress to be lighter.

Pembaruan: 12 Des 2018 @ 10:45pm

"slight vendor item lv adjustment"

Pembaruan: 12 Des 2018 @ 9:22pm

Adjusted item spawns in afew of the Hub shops.
Added Club clothes to the Hub Club vendor.

Pembaruan: 9 Des 2018 @ 3:46pm

Fixed Muun's limbless condition-
If you've recruited a limbless Muun and would rather her with limbs you will have to dismiss her and import then go re-recruit her. If you want to keep her limbless check out my First tech mod!
Fixed some Moonlander recruits not being unique (appearing again on import even though one exists in your squad)

Pembaruan: 7 Des 2018 @ 6:35pm

Fixed all the buildings (platform) on the Round Platform BP they are now fully working again.

Pembaruan: 27 Nov 2018 @ 9:42pm

Added a master as leader of Mew's party in the Hub. Talk to him for a short dialog (transfer of ownership) before leaving with Mew.
Added new (shackle/heal/follow) capture dialog and left in (shackle/cage) option while at base.
Added a dialog option that should be used to avoid PCs attacking their servants slaves (Transfer ownership to player) Should be used after each group of slaves is taken with each servant you have capture slaves.
Added a dialog option that must be used before removing shackles, if you want to do that and keep the Servant dialog.
Otherwise the servant will work out their contract with no dialog options untill being shackled again.
Added merge with similiar groups to the follow and guard options to make using multiple servants easier.
Added a complete duplicat dialog with all options for servants with shackles removed (after using the remove shackles dialog)

Pembaruan: 26 Nov 2018 @ 10:08pm

Updated servant ai and commands
added tranfer owner command to avoid players attacking their servants' slaves
Added addition copy of servant dialog with escaped slave, shackles unlocked by the player to give addition options but if shackles are removed you still have to have them re captured or hire them before there slave/escaped/ex slave status dissapears.

Pembaruan: 25 Nov 2018 @ 11:08pm

Added production for the slave gear set
The shirt unlocks with Clothing Manufacture and can be made with clothing bench, the chest straps unlock with Leather Armor Crafting and can be produced on that bench and the neck lock and leg rings unlock with Plate Armour Crafting and are crafted with the Heavy Armour Smithy.