RimWorld

RimWorld

Better Pawn Control
Showing 21-30 of 75 entries
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Update: Apr 15, 2023 @ 5:26am

Fix: Set default outfits is now only applied to new colonist

Update: Dec 2, 2022 @ 3:25am

- Removed Mech AutoRepair from BPC (which improved mod compatilibty)
- Improved assign policy (clothing) load when caravan arrives home

Update: Nov 21, 2022 @ 2:45pm

- Fixed mech work modes being unchangeable

Update: Nov 20, 2022 @ 1:04pm

- Fix recharge interrupt when loading mech policies
- Fix errors when on caravan and abandoning settlement

Update: Nov 1, 2022 @ 1:57pm

Fix rare occasions when load state would crash due to changed state

Update: Nov 1, 2022 @ 3:33am

- Fixed crash when mechanitor dies
- Captured errors when changing priorities that can't be changed (e.g. Art when spawn is Slave)
- Improved handling of auto-repair gizmo
- Updated Japanese translation (thanks Proxyer)

Update: Oct 31, 2022 @ 9:30am

- Fix crash with mech tab if mech is gestating

Update: Oct 30, 2022 @ 8:16am

Fix rare crash when loading schedule policies

Update: Oct 30, 2022 @ 6:37am

- NEW: Added suport for Rimworld Biotech v1.4
- FIX: Tentative integration fix with Combat Tested (thanks Deno266)

Update: Mar 27, 2022 @ 3:20am

- HOTFIX: Final fix on error when opening floats menus