Team Fortress 2

Team Fortress 2

The Conductor's Cap
Mostrando 1-2 de 2 aportaciones
Actualización: 2 JUL 2013 a las 19:43

-Re-assigned hat to the bip_head bone rather than the prp_hat bone
-Fixed UVs for the second LOD
-Slightly shifted backpack icon upwards to be more centered

Unusual attachment still uses the prp_hat bone.

Actualización: 13 JUN 2013 a las 21:29

Initial compile using the in-game beta compiler.

Fully paintable with 3 LODs.