ARK: Survival Evolved

ARK: Survival Evolved

Additional Creatures 2: Paranoia!
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Opdatering: 17. maj 2019 kl. 14:25

V7.5
-Fixed name on Emela ntouka eggs

Opdatering: 9. maj 2019 kl. 19:47

V7.4
-Ya-Te-Veo wild version now has a set fixed level spawn. At a difficulty 0 server with max level 30, Wild Ya-Te-Veo spawns at lvl 80 (Nearly 3x server cap. NOTE: This only effects Health gain, no other stat)
-Cultivated YaTeVeo now always spawn at server cap
-YaTeVeo, tamed and wild, health level up pecentage halved.
-YaTeVeo, Tamed and Wild, now live up to their descriptions as brutal and unending swarms of vines. It can now spawn more vines every 5 seconds instead of 20, like before. This creature can no longer be fought alone on normal methods and requires taking down with two groups: one distract and tank tentacles, and the other to damage the main plant.
-YaTeVeo Wild counterparts can no longer pump stats into anything but health and weight. Tamed counterparts can only pump stats into health, stamina, food, and weight. This gives them higher base stats in these catagories.
-YaTeVeo vines, tamed and wild, now only pump levels into health, stam, and melee, as they lack all other stats (to increase their effectiveness at what they do)
-Nigerien Firespitter now only shoots about half the projectiles it once did

Opdatering: 2. maj 2019 kl. 14:27

V7.3
-Ya-te-veo vines, both tamed and wild, gain Gang Bonus, which maxes out at 12 (They gain catastrophic amounts of damage, but absolutely no additional resistance)
-Ya-te-veo only takes x3 damage instead of x10 from fire, for making the fight harder (still a good avantage against it)
-Ya-te-veo original music is now implemented
-Ya-Te-veo particle changed for when resting/idle, should now only cause rocks to rupture when it moves (turns or vines move forward)

Opdatering: 28. apr. 2019 kl. 16:11

V7.2
-Added more hitboxes to Bunyip attacks
-Removed IK from Emela Ntouka
-Removed Bunyip Swamp spawns IN PARANOIA. Added bunyip to freshwater. AC2 base mod now handles bunyip swamp spawners, as AC2 swamp additions have not overspawned.
-Bunyip now has an X key claw slash to defend itself when swimming or treading water (can only be used in water)
-Attempted to improve Bunyip AI

Opdatering: 25. apr. 2019 kl. 22:28

V7.1
-Addressed a possible bunyip overspawn in the swamps of ragnarok, so i have reduced their spawnrate in the swamp by half (a dinowipe should fix it like it did for me)
-Fixed bunyip incorrect damagetype for slash attacks
-changed bunyip death harvest to be similar to yuty or mammoth
-added bunyip unique sounds.

Opdatering: 25. apr. 2019 kl. 20:19

V7.0
-NEW CRYPTID SIGHTED: Bunyip!
-NEW CRYPTID SIGHTED: Emela Ntouka!
-Lake Van Monster projectile damagetype changed from Explosion to Piercing (same as compound arrow).
-Salt Burn debuff is now ten percent resistance down isntead of thirty.

Opdatering: 27. mar. 2019 kl. 14:50

V6.5
-Fixed a bug where WILD Lake Van Monster had the Slow Start debuff instead of tamed

Opdatering: 24. mar. 2019 kl. 17:01

V6.4
-LVM now generates more Salt (new individuals), natural salt now stacks much higher
-Greatly lessened con rit spawns on Ragnarok due to them being too common for a cryptid there
-Ya-Te-Veo should now properly decay on servers at a rate that makes getting their seed fair.
-Ya-Te-Veo now summons vines in quicker intervals (WAS 35 sec. Now 20 Sec)
-Added Nigerien Firespitter to the spawner used by Ragnarok Volcano, so now Ragnarok players can get them.

Opdatering: 20. mar. 2019 kl. 14:20

V6.3
-Snallygaster has new flying animations from Microraptor
-New snallygaster left control flying attack, kick. Hits twice and costs stamina, but hits rider.
-New Snallygaster ability when on land: O Key Uproar. Rapidly decreases torpor of all nearby targets
-Snallygaster is now slightly faster
-Boss ya-te-veo now despawns in 20 seconds instead of 2, sorry about that!

Opdatering: 1. mar. 2019 kl. 12:01

V6.2
-Lake Van changes:
-added hitbox for bite at base of neck to help with small and underneath targets
-new C key attack: tail slam. Hits twice with heavy knockback.
-X key is now water breath
-O key is now roar