ARK: Survival Evolved

ARK: Survival Evolved

Additional Creatures 2: Paranoia!
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Opdatering: 13. okt. 2022 kl. 1:55

V13.4
-Fix for the lost island redwoods bug

Opdatering: 10. okt. 2022 kl. 10:45

V13.3
-Fix for Snally being unable to breed

Opdatering: 3. okt. 2022 kl. 16:52

V13.2
-Fix and solidification stability update for todays earlier hectic update.
-Added Alpha Snallygaster

Opdatering: 3. okt. 2022 kl. 6:45

Opdatering: 3. okt. 2022 kl. 6:44

V13.1
-Fix for Snallygaster AI not working properly
-Further butchered Snallygasters taming rates if you dont use Unfiltered Beer.

Opdatering: 3. okt. 2022 kl. 6:42

V13.1
-Fix for Snallygaster AI not working properly
-Further butchered Snallygasters taming rates if you dont use Unfiltered Beer.

Opdatering: 2. okt. 2022 kl. 7:09

V13.0
-SNALLYGASTER TLC!
-The mod has been optimized, textures downsized from 4k to 2k where applicable, drastically reducing mod size without affecting quality.
-Snallygaster now spawns in Gen2 Eden Forest (Easy, hard) and Gen2 Eden Jungle (easy, hard).

Opdatering: 16. juni 2022 kl. 15:01

V12.96
-NEW VARIANT: Arcane Firespitter
-Emergency removal of Ya-Te-Veo due to a confirmed crash regarding the plant that corrupted a players save beyond recovery. This crash was able to be recreated.
-Drastically increased the cooldown interval of all Firespitter breath attacks
-Drastically increased the cooldown interval of all firespitter spyhopping and ambush attacks.
-Firespitter can no longer use its breath attacks while swimming
-Removed Bred version of Lake Van Monster. The creature has been consolodated into one single character BP, for optimization
-Reduced LVM salt projectile base damage from 30 to 25
-LVM Salt projectile damagetype no longer pierces.
-LVM Salt projectile is the same damagetype as Tropical Crystal Wyverns breath attack, a water damagetype.
-Salt Burn is now childed from Scalded, meaning anything immune to the Scalded debuff is now immune to Salt Burn.
-Salt Burn does not slow like Scalded. Rather, it deals slightly less damage, and reduces the targets defense by 15 percent. If the target has a water stat, the targets water stat will drop drastically by 10 per second. Scalded can do a min of 8 damage per tick and max of 40. Salt burn does 4 and 20. Swimming creatures (including land creatures that dive into the water) cannot be effected by this debuff. Salt Burn lasts four times as long as Scalded, 16 seconds instead of 4
-Reduced LVM base stam from 800 to 300
-Reduced LVM base HP from 2650 to 1800
-Removed Claw Attack from Lake Van Monster
-Salt Breath from LakeVanMonster moved to right click
-Changed Lake Van Monster bite damagetype from spino to generic large carnivore
-Changed Lake Van monster base damage from 95 to 80
-Decreased overal LVM land speed
-Lake Van Monster will no longer re-gain Slow Start when downloaded, uncryopodded, or when server restarts, so long as it has overcome it once in the past. Babies, as before, will never have Slow Start.
-Lake Van Monster Slow Start debuff now only lasts 30 minutes (1800 seconds)
-LVM immune to thornmail poison, Scolded debuffs.
-LVM cannot be damaged by water attacks
-Reduced base hP of Puerto Rican Chupacabra from 250 to 150
-Public Acknowledgement: Cuero Chupacabra base HP is 320, not 450
-Cuero Chupacabra now gathers 50% more mutton
-Fixed an issue where Cuero Chupacabra took more damage the more allies it had, not less.
-Raised Cuero Chupacabra gang limit from 5 to 6 (7 total)
-Raised Pack size of Cuero Chupacabra to 7
-Vampiric Hunter buff of both Chupacabras now recovers 15 hP per second while active, 5 stamina per sec, and -100 torpidity per sec
-Chupacabra Bleed is now more guaranteed to work, draining 5% of target HP consistantly. HOWEVER, it cannot drain more than 5,000 HP Per buff.
-Removed some leftover Ravager logic from Cuero Chupacabra. Torpor reduced accordingly
-Made Cuero chupacabra faster overall, slightly
-Both Chupacabra will now gain Vampiric Hunter from ANY bleeds, not just their own- including modded bleeds (So long as said bleed is childed from a vanilla bleed)
-Freaky Friend will no longer trigger or respond from tamed cryptids.
-Reduced Arica Monster base HP from 435 to 350
-Arica Monster now gains a buff called Sandveil Hunter when a sandstorm triggers. Sandveil Hunter grants a whopping 35 percent bonus to speed and 50 percent to melee during the duration of a sandstorm, while rapidly regenerating 50 stamina per sec and draining 100 torpidity per sec.
-Yeti rocks now scale with melee and can be properly aimed
-Yeti walk and run speeds increased
-Yeti has IK now
-Yeti stamina reduced fom 600 to 400
-Increased Yeti rock throw stamina cost from 80 to 125
-Extended Yeti hitboxes
-Reduced Yeti weight reductions from 50 percent to 75.
-Added Metal and Crystal to Yeti weight reductions.
-Redefined Cryptid base levels. On difficulty 6 they should spawn between lvls 168-228 now
-Snallygaster and Grimoire Snallygaster are added to BETA. They are about 90 percent done.
-Added to BETA: Alpha Nigerien Firespitter, Alpha Arcane Nigerien Firespitter, Alpha Akhlut, Alpha Sacred Akhlut, Alpha Emela-Ntouka.
-Raised Emela bite damage from 42 to 45
-Raised Emela head attack damage from 52 to 62
-Raised Emela stomp damage from 65 to 78

Opdatering: 16. mar. 2022 kl. 11:14

V12.95
-Slightly reduced base armor value of Firespitter saddle from 25 to 20
-Fixed some issues with Slow Start buff of Lake Van Monster. Should disappear more cleanly.
-Reduced the armor penetration values of Arica Monster, Cuero and Puerto Rican Chupacabras, and Emela Ntouka
-Fixed an issue where Arica Monster took more damage instead of less, when in a pack.
-Akhlut no longer gains any forward momentum when jumping out of water
-Reduced the vertical height momentum Akhlut uses to launch itself out of the water with a water jump from 2000 to 1200
-Akhlut swim sprint speed reduced by 20 percent.

Opdatering: 19. dec. 2021 kl. 20:57

V12.94
-Slightly increased firespitter run speed
-Firespitter now has a new, better run animation