ARK: Survival Evolved
Annunaki Genesis Reborn Test Back to life 1.8.3
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Обновление: 4 сен в 9:49
автор: mitko_p81

Fixed Megalosaurus saddle error
Changed all type sharks attack range to fix them
First part of Scorched Earth spawn adjustments repair

Обновление: 31 авг в 14:21
автор: mitko_p81

Fixed missing X-argentavis missing animations
Fixed Dodorexy\'s riding camera

Обновление: 30 авг в 2:33
автор: mitko_p81

Re-cooked update 1.8, because was not uploaded properly plus more spawn adjustments only for the Island, but they will affect every map

Обновление: 24 авг в 21:30
автор: mitko_p81

This update include:
- All important aberrant variants of the original creatures (spino, stego, trike and so on) should be spawnable now naturally on every map becide of Aberration. To recognise them i i shorted their name to just "Ab" and their species name. All this creatures haved count limiter added, so no way to have overspawn of this creatures on every map. At the other side there is a dublicated files of any one of this creatures, which replace official Aberrant creatures , they are not limited and by that way will keep the natural map spawn, except the aberrant spino, which is limited
- Some minor mod fixes

Обновление: 10 авг в 8:42
автор: mitko_p81

This update still is Pre-Aquatica and will try to not change it to Aquatica, which broked every mod in the game. It come to cinfirm the mod variant and to fix some small issues, which pops after the dublicated versions of the DLC creatures and to prevent overspawns of some of them at the all other maps
- Attempt to make first attacks of elemental ankylo\\\'s to do equal elemental damage
- minor spawn changes
- Standart Uber saddles will not be learnable manually anymore - to learn them you need to kill equal uber or ghost creature
- Added all light pets to herbivore island on the Island, which should affect every other map

Обновление: 8 июн в 6:36
автор: mitko_p81

This is the next part of the started repair of the dlc creatures, including Genesis 1 and 2. Again, each creature is duplicated, and this duplicate is actually made for the respective dlc so as not to affect the real spawn from the limit graphs. In order to recognize which creature actually replaces the original, I have added symbols to their names - for genesis 1, the name of each creature begins with GNS, and for Genesis 2 - Gen2. For the other maps, the creatures remain with their previous names without change.Also added a chance to spawn DLC variants of the main creatures from the mod, such as the aberrant or biome versions from Genesis.

Обновление: 27 апр в 9:58
автор: mitko_p81

This update include something that i was need to do before long time ago, since i got the spawn limiters graph. So now i started to do some changes in the mod. Changes, which will prevent overspawns of DLC creatures on the other maps and on the same time will not affect actual DLC spawns. What mean that? Well, there is a dublicated character file of every creature from Scorched Earth, Aberrant and Extinction DLC\'s, which are the remaped versions of the oficial DLC creatures and they haven\'t spawn limiters. By that way original spawns and counts of this creatures on this DLC maps will not be affected by the spawn limiters, but at the same time this same creatures will be limited to all other maps. Keep on mind that on the S+ tek transmitter allmost all creatures will be dublicated, but this ones, which remap the official dlc ones will be in the non spawnable list. Before this update the only creatures, which was remaped by that way was the SE Wyverns, but now that happen with all the creatures from SE, Aberrant and Extinction. WIth next update i plann to complete all the dlc creatures by the same way.

Обновление: 12 апр в 3:06
автор: mitko_p81

This update include:
- Fixed missing Alpha Tarbosaurus fertilized egg

Обновление: 16 янв в 8:51
автор: mitko_p81

This update include:
- STOPPED SUPPORT FOR RAGNAROK - ALL SPAWN ADJUSTMENTS FOR THIS MAP ARE DELETED!!!!!!!
- Increased max lvl for all Celestial creatures
- Reduced armor of all Prime armors except the Prome Knight armor as in listed here:
* Prime Cloth Armor - reduced to 10 armor for each pieces
* Prime Desert Cloth Armor - reduced to 15 armor for all pieces
* Prime Hide Armor - reduced to 25 armor for all pieces
* Prime Fur Armor - reduced to100 armor for all pieces
* Prime Chitin Armor - reduced to 120 armor for all pieces
* Prime Camouflage Armor - reduced to 80 armor for all pieces
* Prime Metal Armor - reduced to 150 armor for all pieces
* Prime Riot Armor - reduced to 200 armor for all pieces
* Prime Tek Armor - reduced to 350 armor for all pieces
* Corrupt Tek Armor - reduced to 400 armor for all pieces
* Warden Armor - reduced to 450 armor for all pieces
* Warchief Armor - reduced to 1000 armor for all pieces
All this points are for "base" armors, they still can be collected with improved defence from loots

Обновление: 16 дек. 2024 г. в 12:20
автор: mitko_p81

ACR Back To Life 1.5.1
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This update come to fix some mistakes, which i did at previous update, sorry...
- Fixed Mini Tek Harvester spawner engram
- Fixed Alpha Dunkleosteus name and saddle
- Fixed Alduin\'s minnions type and timer, now they should be corrupt wyverns and to dissapears if they are not killed after 60 sec
- Reduced spawn level for Robo bosses minions
- Added Dinopithecus, Ghost Dinopithecus and Super Dinopithecus spawns on the Center